I notice that many of the good games out there are starting to emerge with CGI trailers with killer soundtracks. Why doesn't Traveller?
This could either be something intiated from the company or fan based (like Andrew's fantastic efforts).
I had proposed once to do a history of the OTU by taking images from different gamebooks and hiring voice actors to narrate a sequence. I got a abrupt: "No" from SJG and silence from Marc & QLI and hence have not followed up on it.
If Traveller is to thrive in the new milieux, it should find new ways of inventing itself. A good see an excellent mash-up with scenes from Serenity, Firefly, Star Wars with Traveller inspired dialogue laying the basis for many fan efforts. It seems odd that the individuals & companies that produce Traveller have not sought out opportunities like this.
For revenue can be generated by licences but popularity is fan based and more grassroots (not neccessarily profit-driven more hobbyist). Taking advantage of intitiatives that are now before us would go a long way in regenerating the fan base of Traveller.
This could either be something intiated from the company or fan based (like Andrew's fantastic efforts).
I had proposed once to do a history of the OTU by taking images from different gamebooks and hiring voice actors to narrate a sequence. I got a abrupt: "No" from SJG and silence from Marc & QLI and hence have not followed up on it.
If Traveller is to thrive in the new milieux, it should find new ways of inventing itself. A good see an excellent mash-up with scenes from Serenity, Firefly, Star Wars with Traveller inspired dialogue laying the basis for many fan efforts. It seems odd that the individuals & companies that produce Traveller have not sought out opportunities like this.
For revenue can be generated by licences but popularity is fan based and more grassroots (not neccessarily profit-driven more hobbyist). Taking advantage of intitiatives that are now before us would go a long way in regenerating the fan base of Traveller.