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Traveller 3d models?

The Thing

SOC-13
Are there any 3d models of ships from traveller available? Also what software do people recommend for making/rendering traveller starships?
 
Hi TheThing !

Take a look in the software solutions department.
We had some threads there about rendering software.
Guess we listed free tools like
- Blender
- GoogleSketchUp
- DazStudio
already.
Considering Payware, I lost oversight, but there are quite a few cheap and powerful packages.
Regarding the models some of us try to do that and You might simply ask, if you could get a model or mesh.
Right now I don't know a direct resource, where You can get models.

regards,

TE
 
For Daz Platinum Club Members (right now) Hex is $1.99. (And they fixed most of the bugs so this is version 2.2.)
Hex includes, aside from the modeling tools, UV mapping and 3D painting tools. Basically everything you need to build your own ships. (Though I recommend having a good 2D art software package to tighten up the texture maps after you are done 3D painting them, GIMP (which is free) works.

You can join the platinum club for a month and wind up spending a total of $32 on it.

The Link to Daz3D is here. Pick up Daz|Studio while you are there. (Also free.)

These were built in Hex and rendered in D|S. (Though for more serious rendering I do recommend something a little more high end, such as Carrara.)



This one is an On again/Off again WIP. (I work on it as I get time. It still needs UV Mapping, texturing and I am going to rig it for use with Poser. (Turrets turning, that kind of thing. )

 
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Scarecrow gave away a Suleiman model a while ago. I'll see if I can find it.

Which software depends on your budget.
Which is why, especially since it is on sale right now, I recommend Hexagon.

It is one of the more powerful subdivision modelers on the market. AFAIK the only Modeler with 3D painting included for under $200. (Unless Blender has 3D painting, but I personally can't stand the Blender interface.) Normally 3D painting is over $300 by itself.
 
I use blender....I know some don't like the interface, but it grows on ya as you use it...I now use the shortcuts on other programs and curse them when it doesn't work.

I made a couple (3) low poly ships for oolite project. There is the yahoo group, but I've slowed down as it seems noone else is involved atm

a variant of a scout
chatl class zho courier <from fasa ships>
valor class imperial warship <from fasa ships>

I can give the .blends to anyone who wants them...not textured though...hell, not even unwrapped yet.
 
Bwoken links? :(
Well they are in the gallery here, which is what I tried to link to. Apparently the Forum won't allow me to reference my own pictures in a thread. :( How annoying.

I edited the above post. Here are the links as well.



I take that back. Apparently the COTI Gallery is down. Oh well. The current links do work for the pictures.
 
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I used Shade 8.5, a little cumbersome to use but does work well, and I use Hexagon 2, if you can keep it from crashing it work well too. If you don't want to do the texturing in either program bring it into Vue or even poser and do it there. Take a look in the gallery to see some of the things I built using Hex and Shade.
 
I used Shade 8.5, a little cumbersome to use but does work well, and I use Hexagon 2, if you can keep it from crashing it work well too. If you don't want to do the texturing in either program bring it into Vue or even poser and do it there. Take a look in the gallery to see some of the things I built using Hex and Shade.
I haven't had one Hex crash since 2.2 came out. As for texturing, I would recommend GIMP or some other 2D program, like Corel Photopaint or Photoshop before Poser. It doesn't do texturing, though it does do procedural shaders. If you don't want to do your UV mapping in Hex or your modeler then UV Mapper classic is free. (Pro is only $60.)

I picked up a copy of Shade 7 cheap, unless Shade 8 has a major interface overhaul, which based on the interface difference between Poser 5 and Poser 7 I tend to doubt, I would, personally, rather fight my way through Blender's interface. Especially at the price they want for Shade. If you are willing to spend that kind of money, pocket some change and get Lightwave. (It was good enough for Babylon 5 and was used in Serenity.)

For someone just getting into 3d, my recommendation is to start cheap but get something with some power targeted at the entry level modeler ((Which is why I recommended Hex while it was on sale.). If it is something you want to get into and you have a knack for it then play with all the demos and spend your money after you find what you want to use.

There are, literally, dozens of 3D modeling applications out there. In price range they run from Free to $10,000+. Figure out if it is something you really want to do before sinking large quantities of money into it. Then find an interface you like. Then, and only then, buy it.
 
I could not agree more with the test drive of the system first. I got shade free when I bought poser than the upgrade was free through CP a while back. All and all, shade was a free option. Hex on the other hand cost me $2 through Daz3D. It just crashed on me, again. An hours worth of work gone. I know I should save more often. The reason might be because I am running it on a Mac.
 
I could not agree more with the test drive of the system first. I got shade free when I bought poser than the upgrade was free through CP a while back. All and all, shade was a free option. Hex on the other hand cost me $2 through Daz3D. It just crashed on me, again. An hours worth of work gone. I know I should save more often. The reason might be because I am running it on a Mac.

I thought you were talking about the professional version of Shade, which runs $900. My mistake. Though someone getting the low end version of Shade would have to spend $200 today. (Unless they found a cheap copy somewhere.)

Actually I recommend more than just a test drive of the system. I recommend testing the 3D waters and seeing if it is something you actually want to do. :) Which is the other reason that I recommend Hex, it is both powerful and the interface is fairly easy to understand, as these products go. Though I believe the Hex2.2 for $1.99 is almost over. Wings might be another choice. (Like Blender also free and while not as intuitive an interface as Hex, IMHO, it looks easier to use than Blender.)

BTW as far as quality of output goes, of the 3D artists that produce content whose work I admire, there is Stonemason (Uses 3DS Max), Faveral (3DS Max), Moebius (Lightwave), Codeman Studios (Maya) and TheNess (Hex). AFAIK Daz3d used Lightwave for creating their lines of people.

So even among the experts there is some serious variation. Much depends on your budget and what you are comfortable with. BTW Serenity has Maya, 3DS Max and Lightwave listed as being used.
 
No, no, there is no way I would spend that kind of money on something that isn't supported much outside of Japan. Shade has very little support this side of the big pond. As you pointed out, if I was going to spend upward of $1000 I would toss in a few more coins and get lightwave, 3dsmax, or Maya or even ZBrush. Stonemason is the man. I buy most of his stuff. He actually made me think hard about getting into modeling but my better half made me see the light. It is that hole eating thing, you got to eat so you have to have a job that is going to pay the bills. Anyway, again I agree with you.
 
Poser isn't modeling software. While you can make starships that will load in Poser, and render in Poser, it isn't something in which you can really create starships.
 
Blender looks decent for a freebie, and if I can ever master the verdamnt thing I might be able to use it.

I keep running into "python script" problems, so can someone tell me what python add-ons to get?

Also any advice from anyone using it would be appreciated.
 
I use blender....I know some don't like the interface, but it grows on ya as you use it...I now use the shortcuts on other programs and curse them when it doesn't work.

I made a couple (3) low poly ships for oolite project. There is the yahoo group, but I've slowed down as it seems noone else is involved atm

a variant of a scout
chatl class zho courier <from fasa ships>
valor class imperial warship <from fasa ships>

I can give the .blends to anyone who wants them...not textured though...hell, not even unwrapped yet.
I'd be interested in them just to see what blender can do.
 
Yo, I see you say you use poser. Do you actually make traveller ships in poser?

As BTL said, you can't build anything with Poser. I use Cinema 4D for just about everything.

I recomend keeping an eye on computer mag cover discs - they sometimes give away older versions of 3d apps.
 
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