You must have overlooked the Drive Tech Level Table on p. 23 of High Guard and the rule on p. 22 that goes "The drive tech level table indicates the minimum tech level required to construct the specified maneuver or jump drive."The setting doesn't, until MT, have any clear declaration that I've seen that J3 is unavailable prior to TL9.
This means that according to HG, tech level 12 is the minimum tech level required for constructing jump-3 drives. Any rule that allows the construction of jump-3 drives at a tech level lower than 12 (such as any grandfathered Book 2 rules to that effect) directly contradicts that rule. They are mu-tu-al-ly con-tra-dic-to-ry.
CT has only one TL table that I've found - it lists drive letters, not J numbers, and it's canonical for CT (and by Bk5, the standard). (The irony that many missed that is not lost on me...)
Go and check the Drive Tech Level Table in HG for yourself. It is a CT TL table and it lists jump number, not drive letter.
Book 7 is not Book 2. I have no opinion about Book 7's trade system. For all I know it is a marvel of self-consistency, but it's not the rules I'm talking about.Quick turnarounds are, by the way, possible in CT using Bk7...
...just up the cost of your spec goods by 40% for immediate delivery. (Not practical - but definitely possible, RAW.)
If it's not practical then it isn't going to be standard procedure, is it?
Taking the nominal turnarounds implied in Bk7, we can justify 4.25 day turnaround... tight, but doable, and a nominal 7 day trip... round up, that's 12 days, instead of the 14. 28/12 is 2.333... which is enough to make the op costs on J2 work with freight.
And what about J2 with passengers? Not to mention J3 and J4 with anything?
Actually, I find it perfectly easy to ignore rules that doesn't make sense, but that's not the point I was trying to make. I mentioned Al Morai to show how GDW used the rules, since that would seem to inidcate how they meant the rules to be applied.It's far easier to ignore Al Morai than actual rules, BTW.
(For that matter, I'm perfectly ready to ignore setting details that doesn't make sense, like Al Morai using J4 ships on J1 routes or their ships spending a full 14 days per jump, but when discussing rules as written I feel entitled to argue from setting details as written.)
As for "can't coexist" - well, Hans, the setting, until revised by MT, had Bk2 and Bk5 designs happily coexisting
Yes, they did. Using the third of the possibilities I outlined in my previous post, that Book 2 and Book 5 designs were mutually incompatible, but that this was ignored for game purposes[*]. See, a fictional world doesn't have to make sense in order to be gamable. It only have to make sense if one is discussing if it makes sense. But, and I want you to follow me closely here, we, you and I, are discussing if they make sense.
[*] Or possibly they actually didn't realize that the two systems were mutually contradictory.
Bk2 designs must needs dominate small shipping - the costs per ton are lower for J1-J2.
What would dominate if both Book 2 designs and Book 5 designs were valid at the same time would be hybrid designs, using Book 2 components when they are better than Book 5 components and Book 5 components when they are better than Book 2 components.
Longer runs are less incompatible. So, either there's two different kinds of J-drive and m-Drive (which may operate on similar but different principles) or one or the other was wrong. I prefer one to be wrong, but the rules clearly say both exist.
The HG rules in one place say that they exist and in another place they say that a lot of them (every one with jump capacity above their tech level) don't exist.
What part of 'mutually contradictory' is so hard to accept? A fictional world doesn't have to make sense in order to be gamable, so the fact that the rules allowed something that isn't possible does not prove that it is possible. The fact that it's not possible, on the othyer hand, proves that what the rules allow can't actually be true.
And both continued to be used in canonical materials until MT was released. I agree that they are not truly compatible, but they do coexist in canon.
No, the rules allows referees to pretend they coexist. Not the same thing at all, and no proof that it makes sense that they would coexist. Being mutually contradictory, on the other hand, DO prove that the two cannot coexist in the same universe "for real", whatever the rules say.
Hans