This thread brought to you by the letter "f" and the color "yellow" and the noun "infraction". :devil:
This thread and specifically this post got me thinking about how the various interstellar polities in people's Traveller Universes handle contagions such as disease or microlife infections?
So how do you handle a possible "plague" ship in your TU?
The more detail the better.
For example, as I posted In My [T5 ATU] of the Permatic Imperium, a ship which is the possible vector of a biological pathogen or other "plague" type threat is required by common interstellar law and High Imperial Law to lock down the ship, the pax and crew as quarantined as possible from each other. They are also required to transmit on Guard (the common interstellar emergency frequencies) the fact that they are a possible "plague" ship, their manifests (pax, crew, cargo), medical records for all Sophonts on board and all records and logs regarding current "plague" status as well as how it manifests and order it appeared in those on board. When and if, and that if is very important here, rescue comes you are required to obey all legal orders of the Imperial authorities when they do come on board. Such authorities are selected, specialized Imperial Navy, Scout and Space Guard units that are issued special override codes and forcible entry kits and Biohazard Armor and armed with Stunners, Sidearms and Flamers for entering and dealing with the contents of such ships.
Failure to comply with these mandates can result in as little as fines for something small like mouthing off or passive resisting to confiscation of the ship (normally they are purchased at salvage rates for commonly known "plagues" and at negotiated price, but never more than full value +10% for unknown ones) to death for active resistance to the boarding party.
Now, about that "if rescue comes" part above. While I do lean toward a lighter Imperium, it isn't above being ruthless at times. I have mentioned they aren't above playing StarGods to lower tech societies in order to make them Client Memebers of the Permatic Imperium, so leaving a "plague" ship full of Travellers die or possibly even destroyed to prevent that "plague" from getting to a Starport or World is not that big a deal to them. Better a few die out in the Void than entire Polulations die.
So, what are your methods?
This thread and specifically this post got me thinking about how the various interstellar polities in people's Traveller Universes handle contagions such as disease or microlife infections?
So how do you handle a possible "plague" ship in your TU?
The more detail the better.
For example, as I posted In My [T5 ATU] of the Permatic Imperium, a ship which is the possible vector of a biological pathogen or other "plague" type threat is required by common interstellar law and High Imperial Law to lock down the ship, the pax and crew as quarantined as possible from each other. They are also required to transmit on Guard (the common interstellar emergency frequencies) the fact that they are a possible "plague" ship, their manifests (pax, crew, cargo), medical records for all Sophonts on board and all records and logs regarding current "plague" status as well as how it manifests and order it appeared in those on board. When and if, and that if is very important here, rescue comes you are required to obey all legal orders of the Imperial authorities when they do come on board. Such authorities are selected, specialized Imperial Navy, Scout and Space Guard units that are issued special override codes and forcible entry kits and Biohazard Armor and armed with Stunners, Sidearms and Flamers for entering and dealing with the contents of such ships.
Failure to comply with these mandates can result in as little as fines for something small like mouthing off or passive resisting to confiscation of the ship (normally they are purchased at salvage rates for commonly known "plagues" and at negotiated price, but never more than full value +10% for unknown ones) to death for active resistance to the boarding party.
Now, about that "if rescue comes" part above. While I do lean toward a lighter Imperium, it isn't above being ruthless at times. I have mentioned they aren't above playing StarGods to lower tech societies in order to make them Client Memebers of the Permatic Imperium, so leaving a "plague" ship full of Travellers die or possibly even destroyed to prevent that "plague" from getting to a Starport or World is not that big a deal to them. Better a few die out in the Void than entire Polulations die.
So, what are your methods?
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