This is a thought experiment based on an observation I had made some years ago:
[FONT=arial,helvetica]The skills list tends to track with the number of careers available, at a ratio of approximately 5.3 : 1.[/FONT]
Amendment: due to the variety of things that characters have to do skillfully, and hinted at by the skill awards tables in LBB1, even counting for overlap in the skill receipts lists, it seems that there is a minimum skill list length of at least 12 skills. Now, 12 skills can support (12/5.3 = 2) 2 careers comfortably. So, what are the two careers, and what is the skill list?
Two-Career Careers
Until I hear better suggestions, I'll start with Trader and Soldier. "Soldier" is bound to be a conglomeration of Army, Navy, and Marines, while Trader is bound to drag in Merchants and Scouts.
Skill List
With generous cascading and consolidation, I have 14 skills:
Animal Handler
Broker (incl. Trader)
Bureaucrat (includes Admin, Diplomat)
Driver (type)
Environment (hostile, high-G, stealth, zero-G)
Fighter (forward obs, gun, blade, recon, etc)
Forensic
Gambler
JOT
Leader
Starship (astrogator, engineer, etc)
Tradesman (Electronics, Gravitics, Mechanic, etc)
Vacc Suit
World (survey, survival, sailor, language, etc)
[FONT=arial,helvetica]The skills list tends to track with the number of careers available, at a ratio of approximately 5.3 : 1.[/FONT]
Amendment: due to the variety of things that characters have to do skillfully, and hinted at by the skill awards tables in LBB1, even counting for overlap in the skill receipts lists, it seems that there is a minimum skill list length of at least 12 skills. Now, 12 skills can support (12/5.3 = 2) 2 careers comfortably. So, what are the two careers, and what is the skill list?
Two-Career Careers
Until I hear better suggestions, I'll start with Trader and Soldier. "Soldier" is bound to be a conglomeration of Army, Navy, and Marines, while Trader is bound to drag in Merchants and Scouts.
Skill List
With generous cascading and consolidation, I have 14 skills:
Animal Handler
Broker (incl. Trader)
Bureaucrat (includes Admin, Diplomat)
Driver (type)
Environment (hostile, high-G, stealth, zero-G)
Fighter (forward obs, gun, blade, recon, etc)
Forensic
Gambler
JOT
Leader
Starship (astrogator, engineer, etc)
Tradesman (Electronics, Gravitics, Mechanic, etc)
Vacc Suit
World (survey, survival, sailor, language, etc)