BG,
I can't even begin to count the number of times I ran Death Station or some variant of it. It's just so easily plundered and it's so very malleable.
The best version I suppose involved the Active Duty IISS campaign I've written about before. The players were the crew of a Suleiman in the Trin's Veil Subsector and their leader was "tuft hunting" for a knighthood. (That was something the player himself came up with for the character. I gleefully accepted the suggestion because it gave me a great handle on him.)
The group boarded the lab ship off Burtson, IIRC, and immediately ran into one of the survivors. I'd "ginned up" things a bit because the players had 5 or 6 PCs/NPCs including a pair of "gun bunny" types. After another survivor bumped into the group on the bridge all hell broke loose. That led the tuft hunter to lose his patience and he "solved" the problem by venting the entire ship to vacuum.
I suggested via a NPC that venting the ship might be the best choice, calling the idea "simplistic". It was a poor choice of words on my part because he only got angrier. I'll always remember his words as he keyed the venting procedure:
"I like simple. Simple works".
Of course, one of the survivors killed in the venting was a relative of the person the leader needed to sign off on his knighthood application.
Ooops.
Regards,
Bill
Hehe, yup, love Death Station.

The Chamax double adv was worth a couple of nights' entertainment.