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The Assassination-the official enquiry.

"Who is responsible," as any righteous, pure-blood, loyal Solomani can tell you.........


It was a Hiver manipulation that went badly. The Hivers want to absorb all human interstellar civilizations into their federation in order to control and dominate them to insure peace (and to kill K'Kree when necessary).
 
"Who is responsible," as any righteous, pure-blood, loyal Solomani can tell you.........


It was a Hiver manipulation that went badly. The Hivers want to absorb all human interstellar civilizations into their federation in order to control and dominate them to insure peace (and to kill K'Kree when necessary).
 
The real story is that Strephon's greatest secret, his insatiable chocholicism, killed him when he ate too much the night before Dulinor's arrival (a Theobromine/Sugar overdose; his doctors kept warning him to avoid the stuff, but he just couldn't stay away). (Alternatively, you may insert you favorite depraved scandal, the nature of which I'll leave as an exercise for the reader, not to be detailed here . . . please.)

The Imperial Guard commanders concocted a scheme to frame Dulinor for the assassination of Strephon.

They used one of Strephon's robotic doubles to attend the ceremony with specific instructions loaded. Then, they forged the entire famed holographic scene broadcast to the public at the same moment that other events were actually occuring in the Octagon.

What really happened is that the robotic double of Strephon ordered Dulinor beheaded. When the Ilelish Guard refused to comply, the Marine Guard rushed in and a firefight commenced. Dulinor and elements of his domain guard fought their way through the palace in a complicated series of manuevers, eventually allowing Dulinor to flee. The Imperial Guard commanders allowed him to get to his starship and escape, thinking to follow him shortly and "contain" the madman who had just assassinated the Emperor.

Unfortunately, things didn't quite turn out like they had planned . . .
 
The real story is that Strephon's greatest secret, his insatiable chocholicism, killed him when he ate too much the night before Dulinor's arrival (a Theobromine/Sugar overdose; his doctors kept warning him to avoid the stuff, but he just couldn't stay away). (Alternatively, you may insert you favorite depraved scandal, the nature of which I'll leave as an exercise for the reader, not to be detailed here . . . please.)

The Imperial Guard commanders concocted a scheme to frame Dulinor for the assassination of Strephon.

They used one of Strephon's robotic doubles to attend the ceremony with specific instructions loaded. Then, they forged the entire famed holographic scene broadcast to the public at the same moment that other events were actually occuring in the Octagon.

What really happened is that the robotic double of Strephon ordered Dulinor beheaded. When the Ilelish Guard refused to comply, the Marine Guard rushed in and a firefight commenced. Dulinor and elements of his domain guard fought their way through the palace in a complicated series of manuevers, eventually allowing Dulinor to flee. The Imperial Guard commanders allowed him to get to his starship and escape, thinking to follow him shortly and "contain" the madman who had just assassinated the Emperor.

Unfortunately, things didn't quite turn out like they had planned . . .
 
The real story is that Strephon's greatest secret, his insatiable chocholicism, killed him when he ate too much the night before Dulinor's arrival (a Theobromine/Sugar overdose; his doctors kept warning him to avoid the stuff, but he just couldn't stay away). (Alternatively, you may insert you favorite depraved scandal, the nature of which I'll leave as an exercise for the reader, not to be detailed here . . . please.)

The Imperial Guard commanders concocted a scheme to frame Dulinor for the assassination of Strephon.

They used one of Strephon's robotic doubles to attend the ceremony with specific instructions loaded. Then, they forged the entire famed holographic scene broadcast to the public at the same moment that other events were actually occuring in the Octagon.

What really happened is that the robotic double of Strephon ordered Dulinor beheaded. When the Ilelish Guard refused to comply, the Marine Guard rushed in and a firefight commenced. Dulinor and elements of his domain guard fought their way through the palace in a complicated series of manuevers, eventually allowing Dulinor to flee. The Imperial Guard commanders allowed him to get to his starship and escape, thinking to follow him shortly and "contain" the madman who had just assassinated the Emperor.

Unfortunately, things didn't quite turn out like they had planned . . .
 
Who was the top Imperial Gurdsman that "allowed" this to be set up?

What was he offered in return?

Who made the offer?

Where does the Credit trail lead?

Ah, we are getting somewhere now.
 
Who was the top Imperial Gurdsman that "allowed" this to be set up?

What was he offered in return?

Who made the offer?

Where does the Credit trail lead?

Ah, we are getting somewhere now.
 
Who was the top Imperial Gurdsman that "allowed" this to be set up?

What was he offered in return?

Who made the offer?

Where does the Credit trail lead?

Ah, we are getting somewhere now.
 
So...no interested parties in a play-by-web campaign? I would want a max of 4 players. One noble MofJ investigator, a couple of squires (who could have military training) and one commoner with skills (possibly even a Rogue). Emphasis would be on role playing rather than roll playing. The rule set would be CT modified with some MT task rules. Chargen could be any.
 
So...no interested parties in a play-by-web campaign? I would want a max of 4 players. One noble MofJ investigator, a couple of squires (who could have military training) and one commoner with skills (possibly even a Rogue). Emphasis would be on role playing rather than roll playing. The rule set would be CT modified with some MT task rules. Chargen could be any.
 
So...no interested parties in a play-by-web campaign? I would want a max of 4 players. One noble MofJ investigator, a couple of squires (who could have military training) and one commoner with skills (possibly even a Rogue). Emphasis would be on role playing rather than roll playing. The rule set would be CT modified with some MT task rules. Chargen could be any.
 
I have set up the game site on Playbyweb.com. A warning to those canonistas, there will be significant canon drift as players would be encouraged to find their own "truth".
 
I have set up the game site on Playbyweb.com. A warning to those canonistas, there will be significant canon drift as players would be encouraged to find their own "truth".
 
I have set up the game site on Playbyweb.com. A warning to those canonistas, there will be significant canon drift as players would be encouraged to find their own "truth".
 
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