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T5 combat done the Licheking way

Thanks for the feedback. I like the composure check idea. Is that 5D < (Int + Edu), or is it against either Int or Edu?

5D < (Int + Edu)

And if I understand correctly, you've got a Mod of (actual range - max range) if actual range is greater than max range. I like that, easier than what I was thinking.

No i meant actual range minus base range for weapon type from the table on p.251.
 
I have had issues trying to post stuff on the forums so don't do it anymore, thats why i was asked to create this thread to lay out all my rules and interpretations of the T5 rules.
 
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