First... supp 4 characters don't have to submit to the draft: "Should an individual fail to make the enlistment throw, he or she must find another career to follow. Attempts at enlistment in other careers should be made."
Didn't know that....
Also... only the Scouts from Book 1 get the automatic 2 skills per terms. This means that Belters, Doctors, Rogues, Scientists, and Hunters are likely to have only a few skills-- they get no chance for promotions, etc.
Didn't know that either...
Didn't know that....
Also... only the Scouts from Book 1 get the automatic 2 skills per terms. This means that Belters, Doctors, Rogues, Scientists, and Hunters are likely to have only a few skills-- they get no chance for promotions, etc.
Didn't know that either...