mike wightman
SOC-14 10K
This is probably an exercise in grandmothers and egg sucking, but here goes.
A lot of people don't like the random combinations of physical details vs social data that the LBB3 world generation throws up.
I had a thought.
Why not:
</font>
Random generation, but with choice
A lot of people don't like the random combinations of physical details vs social data that the LBB3 world generation throws up.
I had a thought.
Why not:
</font>
- roll to determine if a world is in a subsector hex.</font>
- generate the physical stats for each world - size, atmosphere, and hydrographics - and allocate each stat block to a world location</font>
- generate the social stats - population, government, and law level - for the number of worlds generated, list them, and then allocate them to the physical stat block of your choosing</font>
- generate the starport types for the number of worlds generated, list them, and then allocate each one to the world of your choosing.</font>
Random generation, but with choice