Jean-Nicolas Joubert
SOC-4
Hi Hivemind,
I see on Page 243 of TNE :
"Parts: All systems are assumed to include a basic parts selection which includes all commonly needed replacement parts. However, as parts are used from this assortment, they must be replaced or there is a risk that future breakdowns will result in a shortage."
Then in the Battle Damage chapter on the same page, the number of parts needed is mentionned :
Repair of Minor Damage requires 1d6-2 parts, Major Damage 1D10 plus the number of major damage results.
Those repairs are only temporary, permanent repairs are made at starport.
Cost for permanent repairs is clear, but I can't find anywhere the cost to buy new Spare Parts (neither the cost of basic materials to fabricate them).
Did I miss something ?
Is it specified elsewhere ?
If not do you have any house rule ?
Does the cost depend on which system is to be repaired (complicated) ? or would it be a generic spare part cost (easier) ?
What would be the weight of 1 spare part ? 1 ton ?
Thanks.
I see on Page 243 of TNE :
"Parts: All systems are assumed to include a basic parts selection which includes all commonly needed replacement parts. However, as parts are used from this assortment, they must be replaced or there is a risk that future breakdowns will result in a shortage."
Then in the Battle Damage chapter on the same page, the number of parts needed is mentionned :
Repair of Minor Damage requires 1d6-2 parts, Major Damage 1D10 plus the number of major damage results.
Those repairs are only temporary, permanent repairs are made at starport.
Cost for permanent repairs is clear, but I can't find anywhere the cost to buy new Spare Parts (neither the cost of basic materials to fabricate them).
Did I miss something ?
Is it specified elsewhere ?
If not do you have any house rule ?
Does the cost depend on which system is to be repaired (complicated) ? or would it be a generic spare part cost (easier) ?
What would be the weight of 1 spare part ? 1 ton ?
Thanks.