Ships Maintenance in MT was 1% of the price of the Ship annually, and requires a fortnight in dock.
1%?
... or 0.1% of the ship cost?
(I know Classic Traveller was 1/1000 of the cost for annual maintenance, but I am much less familiar with MegaTraveller).
I was recently giving this subject some thought and came to some back-of-the-envelope decisions on this for IMTU:
Each component on the Starship creation list requires 1/1000 of its full purchase price (ignore 10% discounts) for annual maintenance at a starport. Like other real world repairs, this
cost is roughly 50% parts costs and 50% labor costs.
I assume that starship repair workers have salaries similar to Starship crew salaries with a slightly heavier reliance on the lower end (since a relatively unskilled worker can be trained to perform one specific job). So IMTU most workers will earn 1000 credits per month (160 man-hours of work), some will earn 2000 credits per month and a few supervisors and specialists will earn 3000 credits per month. I assume that the average drydock worker will fall at 2000 credits per 160 man-hours of work. Flipping that around means that
annual maintenance in a drydock will require about 1 man working 1 hour for each 12.5 credits of required labor costs.
So a 20 million credit Free Trader will require 20 thousand credits of annual maintenance. That breaks down into 10 thousand credits worth of new parts and 10 thousand credits worth of labor. Ten thousand credits worth of labor is equal to 800 man hours worth of labor (10,000 / 12.5 = 800). So one man could do the job in 800 hours (20 weeks) or 800 men could complete the repairs in 1 hour or using the standard 2 weeks for annual maintenance, that means 10 men working for 80 hours each (two weeks) could complete the job in the standard 2 week time frame.
So what about ships that operate far from home or during the Long Night?
Let the crew do the annual maintenance if they have the skills. The same 20 million credit Free Trader will require the same 20 thousand credits of annual maintenance in a starport drydock, but let's assume that the crew wants or needs to do it themselves. New parts are new parts, so they still need to buy the same 10,000 credits worth of new parts - either wherever they can find them, or before they left the last drydock. The ship still needs the same 800 man hours of work for annual maintenance, but I tend to assume that
the ship's crew will take twice as long as a more experienced (at this specific task) full-time drydock crew. So the ship's crew will need 1600 man-hours to complete annual maintenance. Assuming a five man crew (Pilot, Navigator, Engineer, Steward and Gunner) all pitch in to help, the annual maintenance will be done in 320 hours ... 40 days working 8 hours per day or 20 days of working double shifts.
These house rules make self-maintenance possible, but not particularly desirable or cost effective.
So that's my 2 cents.