Originally posted by mxyzplk:
The example character Kaane - either there's some rules I'm missing or it's riddled with errors. A human rogue with a 9 INT should start out with 16 skill points and then gain 3 per level. Best as I can tell Kaane starts with 14 and gains 4 at L2 and 6 at L3... I can't make him come out the way he's printed and the Errata claims that his weight's the only thing wrong.
Thanks,
Ernest
Well, I wrote Kaane for the playtest, he is my character. The example is hindered by the D20 licence requirement of not being able to explain how to apply experince points. Here's the complete version:
Name: Kaane Haamasir
Abilities:
Str: 16, Dex: 11, Con: 14, Int: 9, Wis: 8, Cha: 16, Edu: 14, Soc:10
An energetic young man, not bright enough to keep from getting into problems, but charming enough to be able to talk his way out.
Race: Mixed Human. Gives +4 skill points at first level, and one extra feat.
Homeworld. Rolls a 6 on the World technology table, meaning Very High Technology homeworld. Rolls a 10 on the world trade classification giving a "Va Na" or Non-Agricultural Vacuum world. These worlds are usually mining and manufacturing centers run by a large interstellar corporation.
Kaane can add T/Computer to his class skill list, and selects T/Mechanical and T/Communications from the Non-Agricultural list and Astrogation from the Vacuum world list. These skills become class skill regardless of which class Kaane selects.
Kaane gets the following feats: Vehicle/Grav, Vacc Suit and selects Low Gravity Adaptation from the world list.
Kaane does not want to live the life of a corporate drone, and selects the Rogue Class. For this selection Kaane acquires the following feats: Armor Proficiency (Light), Armor Proficiency (Medium), Weapon Proficiency (Swordsman), Weapon Proficiency (Marksman). Kaane select Fence Stolen Goods as his first level Bonus feat and Fast Talk as his race bonus feat.
At first level, Kaane gets 12 skill points and spends them on: Intimidate-3, T/Computer-3, Astrogation-2, Driving(Vehicle/Grav)-2, Bribery-1, Innuendo-1. As a first level Human, Kaane gets an additional 4 skill points and spends them on Driving(Vehicle) to raise it to rank 3, Bribery (to rank 3) and T/Communication-1. Staminia is rolled as 8, Kaane has stamina 10 and lifeblood 14.
As a rogue, Kaane does not have the opportunity to go to University, so he sets off to make his fortune in the stars, and enrolls in the Rogue Prior History career.
For Term 1, Kaane rolls a 6 for duty assignment and does some info gathering for the group he has hooked up with. He rolls an 9 for survival, making it through the term without problems, and a 11 for the XP bonus, gaining an additional xp bonus. Kaane gets 5,000 xp, 4,000 xp for survival and 1,000 xp for the bonus.
At the end of Term 1, Kaane has 5,000 xp and is now 3rd level.
A second level rogue gains the feat Connections(underworld). Kaane get 4 skill points (4 from the rogue class minus 1 for his lack of intelligence, +1 from the human race). Kaane spends them on Intimidate (to Rank 4), Driving (to rank 4), and Appraise-2. Stamina roll is a 5, Kaane has 17 stamina.
Kaane as a third level rogue gets 4 skill points and spends them on Intimate (to rank 5), Bribery (to Rank 4), and Gather Information-2. At 3rd level, he also gains an addition bonus feat and selects Alertness. Stamina roll is a 4, Kaane has 23 staminia.
For Term 2, Kaane rolls a 12 to re-enlist (the gang like him), and a 15 for Duty assignment and does some acquisition. He rolls a 20 for survival breezing through, and a 12 for the XP bonus. Kaane gets 6,000 xp, 4000 xp for survival and 2,000 xp bonus.
Kaane now has 11,000 xp and is 5th level.
As a fourth level rogue, Kaane gets 4 skill points and spends them on Intimitdate (to rank 6), Gather Information (to rank 3), Appraise (to rank 4). Kaane also get an ability increase and increases his Strength to 17. Stamina roll is a 6, Kaane has 31 Stamina.
As a fifth level rogue, Kaane gets 4 skill points and spend them on Driving(Grav/Vehicle) (to rank 4) and Bribery (to rank 4). Kaane also gets the Feat Improved Search. Stamina roll is a 4, Kaane now has a 37 stamina.
For Term 3, Kaane rolls a 4 to re-enlist (the boss questions his loyalty but lets him stay). He rolls a 12 for duty assignment and helps the gang smuggling the stolen goods to another world. He rolls a 7 for survival, getting himself injured when the deal goes bad, and rolls a 17 for XP bonus showing he learned a great deal from this experience. Kaane gets 7,000 xp, 4,000 xp for survival, 1,000 xp for being wounded, and 2,000 xp bonus.
Kaane now has 18,000 xp and is 6th level.
As a sixth level rogue, Kaane get 4 skill points and spends them on Intimidate (to rank 7), Bribery (to rank 5), and Gather Information (to rank 4). Stamina roll is a 6, Kaane has 45 stamina.
Kaane decides to get out while the getting is good before the boss decides to rub him out. Kaane has three terms and gets to roll three times on the benefits table. Kaane selects one roll on the material benefits table getting a 5 (High passage, probably left over from the smuggling caper) and two rolls on the cash table (a 2 and a 5) for a total of Cr60,000, plus the Rogue initial cash leaves him with Cr62,500.
Kaane Kaane Haamasir as a 6th level Rogue, is 30 years old. Height: 195 cm, Weight: 94 kg
Abilities:
Str: 17, Dex: 11, Con: 14, Int: 9, Wis: 8, Cha: 16, Edu: 14, Soc:10
Skills:
Intimidate-7, Bribery-5, Appraise-4, Gather Information-4, Driving(Vehicle/Grav)-4, T/Computer-3, Astrogation-2, Innuendo-1, T/Communication-1
Feats:
Vehicle/Grav, Vacc Suit, Low Gravity Adaptation, Armor Proficiency (Light), Armor Proficiency (Medium), Weapon Proficiency (Swordsman), Weapon Proficiency (Marksman), Fence Stolen Goods, Fast Talk, Connections(underworld), Improved Search, Alertness
Stamina: 45, Lifeblood 14
Speed: 9 meters
BAB: +4