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So what would a space pirate's treasure look like?

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Black Globe Generator

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Forgive me, Tom, but this is a great question that deserves a thread of its own!
Originally posted by Laryssa:
So what would a space pirate's treasure look like?

In a classic pirate campaign, the pirate's treasure is usually contained in a dead man's chest, buried in some tropical Isle in a location demarked by a treasure map.

Usually some skeleton key opens the chest, and inside is a pile of gold and silver interspersed with jewelry and jems and maybe a fancy sword or pistol as well.

Now in a Traveller campaign:

What is a pirate's treasure contained in?

Where is it buried?

What kind of treasure map is used?

When you open the container what do you find inside?
Let's hear your ideas, Travellers!
 
Well besides the obvious stacks of slightly singed cash, jewels, gold plated laser pistols . . .
Slave girls waiting to be rescued in cryotubes.
 
Bootleg holo crystals.

Rolls of rainbow tape (remember that stuff?).

Freeze dried K'Kee hamburgers.

Coyns.

Various weapons; gauss variety.

Shipments of air rafts.

I like the slave girl thing, myself
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Ancient Artifacts

Incriminating evidence to blackmail the sector duke

Really old brandy and Cigars

Art work

Really good Plutonian Nyborg

Bubble wrap
 
Bearer Bonds
Cash
Life Support Recharge supplies
Frozen foods
"Non-Educational Reading materials"
Specie Currencies
Collections of blackmail materials
Psi Drugs
Spare Parts
Weapons.

It's not "Buried" but is in an odd, cobbled together, often oort cloud object based station made from prizes which fought back, and came out too damaged to repair in the field. Imagine several Type R and Type A/A2 ships docked to each other then welded firm, with most of the engines stripped for parts, and the LS all routed to the one working plant. Each hold is sorted by types. If he's found enough derelicts/prizes, one will be the fridge and freezer, one will be dry pressure storage, one will be parts, one will be hab and rec.

Now, if privateering, it's all in a nice tidy warehouse, insteaad...
 
booze, women, more booze...more women
weapons and money...

and liked mentioned above
Really good Plutonian Nyborg
plus large quanties of
Vinha d'Alho...
 
Originally posted by sid6.7:
booze, women, more booze...more women
weapons and money...

and liked mentioned above
Really good Plutonian Nyborg
plus large quanties of
Vinha d'Alho...
What, no Substance D?
 
</font>
  • High quality anagathics in large quantities.</font>
  • Fusion warheads (in the 30 megaton range).</font>
  • One hundred large metal cylinders loaded with a super plague.</font>
  • The secret process for manufacturing Imperial credits.</font>
  • The secret process for printing a valid Imperial Warrant.</font>
  • A list of coordinates to unexplored Ancients sites.</font>
  • Crates of Zuchai crystals.</font>
  • Tons of lanthanum.</font>
  • The real copy of the original charter founding the Third Imperium.</font>
  • A document spelling out the lineage of descent from the last RoM Emperor to an ancestor of Cleon I.</font>
  • The original document of consensus, signed by the heads of the First Imperium Vilani Bureaux, establishing the position of Shadow Emperor.</font>
  • A strange alien plaque inscribed with an unknown language. Not an Ancients artifact. When a rosetta is tracked down and it is deciphered, the plaque is found to describe the origin and properties of the Empress Wave.</font>
  • A sword, a jewel, and a mirror. Kind of antique looking. Clearly Solomani in origin. They're in great condition.</font>
  • A copy of the central Hiver manipulations archival database.</font>
  • A very large pair of Terran elephant tusks, they're over twelve feet in length.</font>
  • The Annic Nova.</font>
 
What is a pirate's treasure contained in?

A small, dim nebula which shrouds a stellar nursery, and also hides the system of a mostly-water-world.

Where is it buried?

Somewhere in the Great Rift.

What kind of treasure map is used?

An old data file from a drifting relic contains a reference to a paradise, hidden in the darkness. It also refers to several ancient nautical poems (Rhyme of the Ancient Mariner, et al). Further searching and/or lucky encounters by the players will lead them to discover the poems themselves contain directions to the planet.

When you open the container what do you find inside?

The final resting place of an ancient pirate, one who managed to leave the game alive and ahead of the authorities. It is a pristine world, mostly water-covered, sprinkled with islands.
On one particular island, ringed with sandy beaches, the characters discover the vast, automated estate of the last resident. His withered corpse sits perched on the deck chair where he watched his last sunset before dying of old age.
The estate contains repair and outfit facilities for a medium-sized starship (although one is not present), maps for automated refueling stations scattered throughout the Great Rift, and a serious stockpile of highly-efficient anagathics, psi-drugs, precious metals, and several locked high-security vaults...some of which are beginning to make some strange noises as night begins to fall, and the nebula fills the sky with its pulsing, blood-orange light...
 
"His withered corpse sits perched on the deck chair where he watched his last sunset before dying of old age.
The estate contains ... a serious stockpile of highly-efficient anagathics..."


Which leads me to ask, why did he die of old age with all those anagathics around?

Otherwise, a cool scenario, as long as the players have to earn it.
 
Reward poster of himself printed off of a TAS news printer so old that it crumbles to dust when picked up.

A stash of deteroiated MREs (how long would that take anyway?)

Assorted other objects that prove crime really doesn't pay.
 
Originally posted by signless:
On one particular island, ringed with sandy beaches, the characters discover the vast, automated estate of the last resident. His withered corpse sits perched on the deck chair where he watched his last sunset before dying of old age.
Reminds me a little bit of the pirates in REH's Swords of the Red Brotherhood, sitting in their chairs before a table heaped with treasure, overcome by a sudden volcanic outgassing in their cavern hideaway...
 
The sad detritus of a dozen merchant ships and liners, all raided by the pirate and whose passengers and crew met their end in cold, cold space.
</font>
  • Personal belongings.</font>
  • A holo-crystal displaying someone's wife and children.</font>
  • Someone's TL16 Darrian wristwatch/computer.</font>
  • A cargo of disassembled tractors they haven't gotten around to loading up on one of their "legitimate" vessels and selling somewhere.</font>
  • Vacuum-damaged artwork, kept by the pirates at the base because although it's now effectively valueless, it was done by a master. How many people can say they have an original Gurushuuru?</font>
  • An ACR round the pirates' medic dug out of the pirate in question - the one "that almost got me."</font>
In other words, a variety of valuable things and valueless things, some of which is salvage they haven't processed yet, some of which is junk they haven't spaced yet, and some of which is just memorabilia for the murdering scum.
 
Originally posted by Isaac_1963:
The estate contains ... a serious stockpile of highly-efficient anagathics..."


Which leads me to ask, why did he die of old age with all those anagathics around?
Presumably anagathics slow the aging process considerably, but do not halt it altogether. Otherwise, you might have very rich people alive who were born back in TL12. An infinite lifespan would have serious political consequences, especially for a dynastic regime like the TI.
 
Something I've used before: a stock of unusual cargo crates with Imperial Naval markings. They are fairly old (20 years+), and require passwords etc to open, but due to their age, it should be feasible eventually to break this. When you do, a small display just says "Are you sure (Y/N)?"...

Each container holds what appears to be just grey dust. It is in fact an old experiment to produce nanotech. The dust is programmed upon release to build <something>. It does this by converting any local material that it can get into raw materials for new nanobots which then do the construction.
What they build can be up to you, and of course as they are old, they may no longer construct properly.

In my game, these containers formed part of a setup where an NPC had found them in a long forgotten Naval cache, and opened one in the cargo hold of his ship. The players found the ship, depressurised, with no crew, and a perfect hole in the hull, that didn't seem to have caused any damage elsewhere.

The Imperial Navy experimented with these some 20+ years ago, decided that they were too expensive to produce in any quantities (vs just building stuff and shipping it across space) and stored them away, where they were forgotten. The containers are colour coded as to the sort of thing they produce, and there is a code as to exactly what they produce on them, but who's going to go and ask the Navy about that? If you have the right contacts, you could sell them back to the Navy for Cr 20k per crate, or to someone else (no questions asked), but they are likely to want to know what it's going to produce.

cheers,

Mark
 
What is a pirate's treasure contained in?

Usually, large unmarked Cargo containers with the seals altered.

Where is it buried?

In the depths of a world with an insidious atmosphere or in the depths of space beyond the orbit of the last world in the system where it cannot be distriubed by gravity of any nearby objects.

What kind of treasure map is used?

Ancient holocrystals dating from the Terran Confederation or the Vilani Imperium.

When you open the container what do you find inside?

Gemstones, old wine, antimatter, gold, platinium, drugs of all sorts, brain enhancers (quasi-psi devices), etc.
 
In my game it was a 3.6 Gigaton anti-matter WME (Weapon of Mass Extinction) :eek:
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file_23.gif

It was buried under a mile of glacial ice.

My players kept complaining about not getting any really big weapons. So I gave them one so big they couldn't possibly use it in any tactical way.
 
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