Yeah, some rule mechanics seem a little too roll heavy... 

REF: You see a door.
Player A: <roll> I ignore it.
Player B: <roll> I try to open it.
REF: Give me a Mechanics(Doorknob) check...
Player B: Got that - level-3... <roll> darn!
REF: You spend <roll> two minutes pulling on the knob to no avail.
Player B: <roll> I try again. <roll> crap!
REF: You push on the knob for <roll> three minutes to no avail.
Player B: <roll> I give up.
REF: Okay. <roll> Three minutes later <roll> the knob turns, the unlocked door opens <roll> inward, and <roll> a stranger walks through...
Player A: <roll> I ignore it.
Player B: <roll> I try to open it.
REF: Give me a Mechanics(Doorknob) check...
Player B: Got that - level-3... <roll> darn!
REF: You spend <roll> two minutes pulling on the knob to no avail.
Player B: <roll> I try again. <roll> crap!
REF: You push on the knob for <roll> three minutes to no avail.
Player B: <roll> I give up.
REF: Okay. <roll> Three minutes later <roll> the knob turns, the unlocked door opens <roll> inward, and <roll> a stranger walks through...