Perhaps I am over-rating, but I don't think so based on the task difficulties and things like the ratings they give people coming out of medical school, college, various training schools, pilot training, etc.
I'm assuming no skill levels over 4 for anyone, and I'd have said 3 is masters level, not doctoral. You typically can end up with Med-3 or Med-4 and be a 'medical doctor' and that is (to my mind) Master's Equivalent. Be that as it may, I stand by my description. Most of the skills are level 1 in my ratings. People tend to have far broader skill ranges than traveller PCs.
My rating is based on:
1 - competent to work in a field, but not at an exeedingly profficient level
2 - experienced in the field or skill, quite familiar with it, though not yet a master
3 - well on the way to mastery of the skill, capable of working at a high level of profficiency and obtaining jobs accoringly related
4 - a master of the skill, be that a doctor of some branch of science, an experienced MD, a black belt in some martial art, a sniper-qualified marksman, etc.
Now, using these rough guides, I quantified the people I knew. But the majority of skills were level 1 (I didn't count the level 0 skills in my tallies). And in the event that I'm on the high side of estimates, you could still knock 10 off of most of these totals and be above what Traveller would allow.
So I stand by my statement that the game doesn't model real people all that well. Now, that's hardly a unique condemnation, as I've seen few that do. Real people who have varied experience and training tend to be more capable than the average game character.
I'm assuming no skill levels over 4 for anyone, and I'd have said 3 is masters level, not doctoral. You typically can end up with Med-3 or Med-4 and be a 'medical doctor' and that is (to my mind) Master's Equivalent. Be that as it may, I stand by my description. Most of the skills are level 1 in my ratings. People tend to have far broader skill ranges than traveller PCs.
My rating is based on:
1 - competent to work in a field, but not at an exeedingly profficient level
2 - experienced in the field or skill, quite familiar with it, though not yet a master
3 - well on the way to mastery of the skill, capable of working at a high level of profficiency and obtaining jobs accoringly related
4 - a master of the skill, be that a doctor of some branch of science, an experienced MD, a black belt in some martial art, a sniper-qualified marksman, etc.
Now, using these rough guides, I quantified the people I knew. But the majority of skills were level 1 (I didn't count the level 0 skills in my tallies). And in the event that I'm on the high side of estimates, you could still knock 10 off of most of these totals and be above what Traveller would allow.
So I stand by my statement that the game doesn't model real people all that well. Now, that's hardly a unique condemnation, as I've seen few that do. Real people who have varied experience and training tend to be more capable than the average game character.