I've been thinking about futuristic silenced weapons, and I wanted to float a few ideas to see what people think. I don't know too much about this, so I'd value knowledgable input.
First up, what do we want from the weapon? It seems to me that we need it to be:
- Silent (doh).
- No/minimal muzzle flash.
- Usable from concealment, with range 200m+.
- A reliable killer, to prevent alarms.
We won't try to penetrate body armour. That's too ambitious for a silenced weapon.
Sticking with slug-throwers for the moment, I figure that....
- Silencing implies a subsonic projectile to avoid the sonic boom.
- Getting reliable kills implies a heavy projectile, to get the damage up at low velocities, and some sort of spreading/fragmenting/tumbling bullet. This will create relatively high recoil for the damage done.
- If you've got functional tranq technology, add the lethal version of it into the projectile as a bonus. But I figure drugged fletchettes are no good since high velocity means a sonic boom. [Comments?]
- To provide the required accuracy and control subjective recoil, we're looking at a carbine/rifle format of medium weight with optical (night)sighting.
- The low velocity means a highly curved trajectory, so we need a built in invisible rangefinder and computing gunsight. Infra-red laser?
- With chemical explosives, you need a sophiticated mechanical silencer and flash hider to control the propellant gases.
So, how to build it?
For a TL8 chemical slug thrower, I imagine a purpose-designed round firing a subsonic projectile in the 10-15mm range. [Any thoughts on the projectile type? Ignore the current rules of war.]
I'm thinking the barrel should be just long enough to let the round complete it's acceleration, or perhaps a bit longer, so that the propellant pressure is dropping off when it leaves the barrel and enters the silencer.
[I understand some silenced weapons drill holes in the barrel and bleed gas off into a silencer wrapped around it, to bring muzzle velocity down. But I'm going for a purpose-designed round so I figure the silencer starts where the barrel stops. It might end up quite long, so maybe bullpup is a good idea.]
The choice of propellant, cartridge dimensions etc would aim for minimal subjective recoil and a reduction in pressure before the bullet exits. [Is this meaningful/possible? I don't know this stuff.]
I can't see why it shouldn't be semi-automatic, with a full automatic option for those days when surprise fails. But there'd be an option to have the breech stay closed after the next round, to minimise mechanical noise. Caseless ammo would be a bonus.
As TLs go up, you get HUD links and deadlier projectiles. At very high TLs, large bore subsonic gauss weapons take over.
Then there are lasers, in theory available from TL 9 onwards (I'm doubtful). Lasers are often portrayed as emitting a "crack" sound when fired. Does anyone know if this is true, and if so how loud it is, and whether it's avoidable?
Um, any thoughts, folks?
First up, what do we want from the weapon? It seems to me that we need it to be:
- Silent (doh).
- No/minimal muzzle flash.
- Usable from concealment, with range 200m+.
- A reliable killer, to prevent alarms.
We won't try to penetrate body armour. That's too ambitious for a silenced weapon.
Sticking with slug-throwers for the moment, I figure that....
- Silencing implies a subsonic projectile to avoid the sonic boom.
- Getting reliable kills implies a heavy projectile, to get the damage up at low velocities, and some sort of spreading/fragmenting/tumbling bullet. This will create relatively high recoil for the damage done.
- If you've got functional tranq technology, add the lethal version of it into the projectile as a bonus. But I figure drugged fletchettes are no good since high velocity means a sonic boom. [Comments?]
- To provide the required accuracy and control subjective recoil, we're looking at a carbine/rifle format of medium weight with optical (night)sighting.
- The low velocity means a highly curved trajectory, so we need a built in invisible rangefinder and computing gunsight. Infra-red laser?
- With chemical explosives, you need a sophiticated mechanical silencer and flash hider to control the propellant gases.
So, how to build it?
For a TL8 chemical slug thrower, I imagine a purpose-designed round firing a subsonic projectile in the 10-15mm range. [Any thoughts on the projectile type? Ignore the current rules of war.]
I'm thinking the barrel should be just long enough to let the round complete it's acceleration, or perhaps a bit longer, so that the propellant pressure is dropping off when it leaves the barrel and enters the silencer.
[I understand some silenced weapons drill holes in the barrel and bleed gas off into a silencer wrapped around it, to bring muzzle velocity down. But I'm going for a purpose-designed round so I figure the silencer starts where the barrel stops. It might end up quite long, so maybe bullpup is a good idea.]
The choice of propellant, cartridge dimensions etc would aim for minimal subjective recoil and a reduction in pressure before the bullet exits. [Is this meaningful/possible? I don't know this stuff.]
I can't see why it shouldn't be semi-automatic, with a full automatic option for those days when surprise fails. But there'd be an option to have the breech stay closed after the next round, to minimise mechanical noise. Caseless ammo would be a bonus.
As TLs go up, you get HUD links and deadlier projectiles. At very high TLs, large bore subsonic gauss weapons take over.
Then there are lasers, in theory available from TL 9 onwards (I'm doubtful). Lasers are often portrayed as emitting a "crack" sound when fired. Does anyone know if this is true, and if so how loud it is, and whether it's avoidable?
Um, any thoughts, folks?