Signal GK’s, Refuel Stations etc.
My gaming group raised an interesting question. They misjumped, are low on fuel and come across an (apparently) abandoned fuel station owned by a known Imperial corporation. They are outside Imperial space. The original intention was for them to jury-rig their way into fueling their ships. Then they raised some questions…
1) With Signal GK regulations, wouldn’t a fuel station need/likely allow ships to refuel without payment if they were stranded?
2) Scouts are DDO and might have access to codes to use on such stations to refuel…
They are not in Imperial space, they are not in a scout ship. But it raised a good point. The Imperium is pure capitalism but the Signal GK requirements may require some failsafes built into unmanned fueling stations.
Any thoughts?
My gaming group raised an interesting question. They misjumped, are low on fuel and come across an (apparently) abandoned fuel station owned by a known Imperial corporation. They are outside Imperial space. The original intention was for them to jury-rig their way into fueling their ships. Then they raised some questions…
1) With Signal GK regulations, wouldn’t a fuel station need/likely allow ships to refuel without payment if they were stranded?
2) Scouts are DDO and might have access to codes to use on such stations to refuel…
They are not in Imperial space, they are not in a scout ship. But it raised a good point. The Imperium is pure capitalism but the Signal GK requirements may require some failsafes built into unmanned fueling stations.
Any thoughts?