Far Trader A2-HS23 Speculative Trader MCr316.6
Using an 800-ton streamlined hull, the Shegar-class speculative trader is intended for frontier exploratory, speculative trade, with a strong emphasis on safety rather than profit-making. It is equipped with the LSP L/3 Starpoint jump drive, the Dupree 220m maneuver drive, and a Lesler-Khalan #155e power plant, giving performance of Jump-3 and 2G acceleration. Fuel tankage supports one jump-3 and 2 months of operation; fuel scoops and purification plants allow wilderness refueling. The ship has 2 months of standard supplies and luxury appointments for a full crew and passenger complement. The hull is armored, has four triple turret beam lasers, and has two double turret sandcasters. A mining laser turret gives the ship flexibility to perform some prospecting.
The ship carries three craft: a light pinnace and a lifeboat in hangars, and an air/raft stored in cargo. Emergency low berths are present for the crew and 2 passengers, and the ship’s Model/3 computer is capable of piloting the ship in the case of emergency.
The ship requires 9 crew: Pilot, Astrogator, 5 Engineers, Sensop, and Medic. A Steward and up to 4 Gunners may be added. Crewmembers have separate staterooms. Four additional staterooms are set aside for high passengers, or more likely, senior merchants, negotiators and salespeople. A laboratory is supplied for immediate analysis of local products, and a surgery is also installed.
A variant of the Shegar-class Speculative Trader is the Aslan “Spice Trader”: a long-range cargo hauler that travels from the Hierate states to distant source markets, such as the Aramis Trace in the Spinward Marches. The Spice Trader downgrades the maneuver drive and power plant, as well as removing the pinnace and extra appointments, to bring cargo space up to 400 tons.
Actual volume: 798.5 tons
Crew comfort: +1
Passenger demand: +2
Using an 800-ton streamlined hull, the Shegar-class speculative trader is intended for frontier exploratory, speculative trade, with a strong emphasis on safety rather than profit-making. It is equipped with the LSP L/3 Starpoint jump drive, the Dupree 220m maneuver drive, and a Lesler-Khalan #155e power plant, giving performance of Jump-3 and 2G acceleration. Fuel tankage supports one jump-3 and 2 months of operation; fuel scoops and purification plants allow wilderness refueling. The ship has 2 months of standard supplies and luxury appointments for a full crew and passenger complement. The hull is armored, has four triple turret beam lasers, and has two double turret sandcasters. A mining laser turret gives the ship flexibility to perform some prospecting.
The ship carries three craft: a light pinnace and a lifeboat in hangars, and an air/raft stored in cargo. Emergency low berths are present for the crew and 2 passengers, and the ship’s Model/3 computer is capable of piloting the ship in the case of emergency.
The ship requires 9 crew: Pilot, Astrogator, 5 Engineers, Sensop, and Medic. A Steward and up to 4 Gunners may be added. Crewmembers have separate staterooms. Four additional staterooms are set aside for high passengers, or more likely, senior merchants, negotiators and salespeople. A laboratory is supplied for immediate analysis of local products, and a surgery is also installed.
A variant of the Shegar-class Speculative Trader is the Aslan “Spice Trader”: a long-range cargo hauler that travels from the Hierate states to distant source markets, such as the Aramis Trace in the Spinward Marches. The Spice Trader downgrades the maneuver drive and power plant, as well as removing the pinnace and extra appointments, to bring cargo space up to 400 tons.
Actual volume: 798.5 tons
Crew comfort: +1
Passenger demand: +2
Code:
Tons TN Component MCr Notes
-------- -- --------------------------------- ------- --------------------
800 12 Streamlined Hull, lifters 58 S, lifters
8 14 Landing legs with pads 8
8 14 Flotation hull 8
32 14 AV=56. 2 Kinetic Charged 0
240 12 Jump Fuel (3 parsecs) 0 J3, 80t/pc
48 12 Plant Fuel (2 months) 0 2 months
37 14 PowerPlant-3 (M) 37 P 3
65 14 Jump Drive-3 (M) 65 J 3
15 14 Maneuver Drive-2 (H) 30 2 G
1 8 Fuel Scoops 100t/hr 0.1 100t/hr
1 8 Fuel Intakes 40t/hr 0.1 40t/hr
1 8 Fuel Bins 20t/hr 0.1 20t/hr
5 8 Fuel Purifiers 20t/hr 5 20t/hr
0 14 LR Surf Communicator 2.5
0 14 LR Surf Jammer 2.5
0 14 LR Surf Neutrino Detector 2.5
0 14 LR Surf EMS 2.5
0 14 LR Surf Stealth Mask 2.5
0 14 AR Surf Visor 1.5
16 14 G T3 Beam Laser (4) 34 #4
1 13 D T2 Sandcaster (2) 0.6 #2
1 12 Vd T1 Mining Laser 0.7
3 17 Computer Model/3 std 10.5
2 14 Life Support Long Term 2 40 person-months
1 14 Life Support Luxury 1 10 high passengers
1 14 Life Support Adaptable 1 10 sophonts
4 14 Surgery 3
2 14 Counsellor 0.2
14 14 Standard Controls 0
20 14 Crew Stateroom (10) 1 #10 1 crew
1.5 14 Crew Shared Fresher (3) 1.5 #3 4 crew
40 14 Crew Lounge (5) 0 #5
150 12 Cargo Hold Basic 0
24 14 Luxury Stateroom (4) 1.6 #4 1 passenger + fresher
4 14 Lab 2
10 11 Lifeboat 4.6
4 9 Air/Raft Enclosed 0.1
35 15 Light Pinnace 18
4 14 Streamlined Grapple Set Single (2) 8 #2 up to 35t
Last edited: