Maybe I should drop the whole thing - it was only a suggestion, after all.![]()
Suggestions are good, that's the point of this thread!

OK, change of pace, how about this one?
C372510-A, Amber Zone
-Fox
Maybe I should drop the whole thing - it was only a suggestion, after all.![]()
I had an idea last night.Well, CT definitions (from supplement 3 The Spinward Marches):
Class A: Excellent Quality Installation. Refined fuel is available, as is annual maintenance overhaul. A shipyard capable of both starship and non-starship construction is present. A Traveller's Aid Society hostel is present at all locations within the Imperium, and many locations outside the Imperium.
Class B: Good Quality Installation. Refined fuel is available, as is annual maintenance overhaul. A shipyard capable of building non-starships is present. A Traveller's Aid Society hostel is present at all locations within the Imperium, and at some locations outside the Imperium.
Class C: Routine Quality Installation. Only unrefined fuel is available. Reasonable repair facilities are present.
Class D: Poor Quality Installation. Only unrefined fuel is available. No repair or shipyard facilities are present.
Class E: Frontier Quality Installation. Essentially, a bare spot of bedrock with no fuel, facilities, or bases present.
Class X: No starport. No provision is made for any starship landings.
Suggestions are good, that's the point of this thread!
OK, change of pace, how about this one?
C372510-A, Amber Zone
-Fox
Obviously this world has been the victim of a disaster that has wiped out its population. There are still some volcanic gases/radiation/biowarfare agents in the atmosphere and these create a significant hazard to visitors. There is currently a technological research group present on a salvage mission, and whilst the port is still operational as a landing site and has full stores, you would have to provide your own engineers for any maintenance tasks you needed to carry out.
I hope this one won't get me into trouble.![]()
Or how about this one…C372510-A, Amber Zone
Visitors are restricted to VERY specific flight paths and are not allowed to leave the Starport Jurisdiction. Facilities for non-company employees are basically non-existent, with incredible amounts of red tape to get even basic maintenance support and fees are double the normal rates. Refined fuel is freely available to any S-H employee, but is not available (at any price) to non company ships. The local police are actively hostile against outsiders and several incidents that involved the death of visitors has led the TAS to declare this world an Amber Zone..
See, I always understood the Population figure to be the inhabitants of the world that aren't at the starport. So I can envisage a pop of 1 and a class A port quite happily. Isn't Fulacin like that?
That interesting Amber Zone description doesn't quite gibe with my idea of a GL1, LL0 world; it sounds more like a Military or Naval Base equivalent to me -- approximately GL9, LL12+ or so...
Is the yard currently doing business with some civilians? Can you get started on an annual maintenance in less than a week? Then it's a Class A starport.
Considering how much money a ship is pissing away every day it is not jumping, I'd think any company would schedule its maintenances months or even years ahead, with penalty clauses for shipyards that are not ready to begin the moment the ship shows up (and bonuses for doing it in less than 14 days).
Except that assumes all the capacity of a class A starport rests in the hands of one operator, which is also an unrealistic assumption.
The aggregate capacity of a starport likely includes a set of large and small operators who, as you note, will only take on the work which they can efficiently handle.