far-trader
SOC-14 10K
I've long wondered just how to "fix" the Retirement payout plan from CT character generation on.
Why?
Well given the costs of living and travel that Cred Thousands per Year is pretty insignificant.
And given that most of the retired characters muster out with assets hundreds or thousands of times that, or expenses in the same heady hieghts, again the Retirement payout isn't even pocket change.
Who, playing with the amount listed, even bothered going in to the Starport after the first year of adventuring to collect? NOBODY right.
My first and simplest fix followed my usual 10 rule, though in this case it was x10. As in a 5 Term retired citizen would collect Cr40,000 annually, NOT just Cr4000. Hey, this way that retired citizen might actually travel!
My second thought was to make it monthly instead of annually, so a x12 instead of x10, but pretty much the same effect overall, just a little more generous and accessible.
Thoughts and comments?
I'm especially interested in how it will mesh with the posted changes to ship operations suggested by tbeard1999 (here) since they are almost identical to my own. I think the two are quite compatible but maybe I've missed something.
Why?
Well given the costs of living and travel that Cred Thousands per Year is pretty insignificant.
And given that most of the retired characters muster out with assets hundreds or thousands of times that, or expenses in the same heady hieghts, again the Retirement payout isn't even pocket change.
Who, playing with the amount listed, even bothered going in to the Starport after the first year of adventuring to collect? NOBODY right.
My first and simplest fix followed my usual 10 rule, though in this case it was x10. As in a 5 Term retired citizen would collect Cr40,000 annually, NOT just Cr4000. Hey, this way that retired citizen might actually travel!
My second thought was to make it monthly instead of annually, so a x12 instead of x10, but pretty much the same effect overall, just a little more generous and accessible.
Thoughts and comments?
I'm especially interested in how it will mesh with the posted changes to ship operations suggested by tbeard1999 (here) since they are almost identical to my own. I think the two are quite compatible but maybe I've missed something.