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Relative motion of star systems in IMTU, what is means for the Express Boat Service Branch, and the legend (?) of Old Stinky and Mabel

Re the no vee thing, I worked out an IMTU reason- the gravitic sensors have to have immediate local space mapped out eyes on during the generate phase. Since that is sensor short range re doggo for nav sensors or full range for primary sensors, the ship has to move only within that space doing generate than jump. On a practical basis without my complex rules, civilian ships have to be going vee of 15 or less and military 40.
 
I like the "Gravity-dimming" bit, bur given decades of play without it really having come up, I'll settle for "artificial gravity/inertial compensation isn't actually gravity for the purposes of Jump. Or since the artificial gravity effects are contained within the hull, it just doesn't distort spacetime outside the grid/bubble so it doesn't affect Jump.
 
I wonder if all passengers and crew are routinely strapped in for jump transition...

what happens in the unlikely event of shenanigans taking place and the ship crew deciding to jump without the strapping own order...
 
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