I'm looking to do some system generation via H&E and was wondering, of the available system generation rules that it offers, which one is the most realistic. Since Mal's isn't programmed (hint ) I'm going with H&E for a sector with UWP's already done.
The options that it has are...
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Tom
The options that it has are...
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- CT GS/GC</font>
- MT WBH</font>
- TNE WTH</font>
- GURPS FI</font>
Tom