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Re: adventures

Daddicus

SOC-13
Re: adventures

I've been thinking about the future of T5, and it seems to me that we need adventures. The game has everything else built-in, but in order to get the younger set to jump in with us, we need packaged adventures.

But, I was also thinking of the rich wealth of adventures already written. I can't find it now, but there was a thread on converting the old adventures.

Can we do it wholesale? I mean, convert more than just one or two?

If so, what will it take? The meat of the adventure doesn't change. Just the characters, npcs, and enemies. So, is all we have to do to modify the stats or generate different monsters?
 
I haved worked on converting former judges guild stuff - but I was informed that I can't share it by Judges Guild (need to find current IP holder)

I am working a few others for T5...
 
I haved worked on converting former judges guild stuff - but I was informed that I can't share it by Judges Guild (need to find current IP holder)

I am working a few others for T5...
Current IP holder for the Judges Guild Traveller materials is Marc W. Miller. (Hunter Gordon bought it from JG, and left it to Marc.)
 
I knew Hunter had them...did not realise that the rights had been reverted to Marc.
This will make it easier.
 
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