mike wightman
SOC-14 10K
I've finally arrived at a design for the above which bends as few rules as possible and here it is.
<edit> I noticed quite a few things wrong when I compared this to the RCES Equipment Guide Version, so I have made quite a few changes to the design.</edit>
The ship is built at TL12 using a modular method of construction, the hull is of a close structure configuration and consists of three main areas:
front section -- bridge 20t, 6fib computer/sensors/coms 7.2t, 3fib avionics 2.4t, 1 extra airlock 3t, 1 sickbays 8t, 3 staterooms 12t, 4 triple beam laser turrets as two batteries, 0.5t cargo
sub total 57.1t
note - without the carried craft or modules the ship is only 800t, hence the 20t bridge.
central section -- 800t worth of mission specific modules + grapples for a ship's boat and a cutter (30+50) 24t
standard load = 400t fuel module(contains a 12t purification plant and of 388t fuel), 100t crew module(25 staterooms),+ 300t remaining
sub total 824t
aft/engineering section -- jump2 62.4t 41.6EP, maneuver2 104t 41.6 EP, TL9pp producing 205EP 307.5t, 3 staterooms 12t, 120t docking grapple for 400t fuel skimmer, 1 extra airlock 3t, engineering shop 6t, 4 triple beam laser turrets as two batteries 4t
sub total 618.9t
note - jump 2 requires 416t of fuel
Built into the spine of the ship is a factor 3 meson gun 100t 200 EP
note - the ship cannot fire the meson gun at full power unless it doesn't use its maneuver drive. Kind referees may allow a low powered shot at factor 2 for only 150EPs and still maneuver, or a factor 1 shot for 100EPs and keep agility 2 as well.
When docked the ancillary craft may add their EPs to the ship total.
Total 2080t.
<edit> The above includes changes made to the following posts, so some of the following won't make a lot of sense </edit>
<edit> I noticed quite a few things wrong when I compared this to the RCES Equipment Guide Version, so I have made quite a few changes to the design.</edit>
The ship is built at TL12 using a modular method of construction, the hull is of a close structure configuration and consists of three main areas:
front section -- bridge 20t, 6fib computer/sensors/coms 7.2t, 3fib avionics 2.4t, 1 extra airlock 3t, 1 sickbays 8t, 3 staterooms 12t, 4 triple beam laser turrets as two batteries, 0.5t cargo
sub total 57.1t
note - without the carried craft or modules the ship is only 800t, hence the 20t bridge.
central section -- 800t worth of mission specific modules + grapples for a ship's boat and a cutter (30+50) 24t
standard load = 400t fuel module(contains a 12t purification plant and of 388t fuel), 100t crew module(25 staterooms),+ 300t remaining
sub total 824t
aft/engineering section -- jump2 62.4t 41.6EP, maneuver2 104t 41.6 EP, TL9pp producing 205EP 307.5t, 3 staterooms 12t, 120t docking grapple for 400t fuel skimmer, 1 extra airlock 3t, engineering shop 6t, 4 triple beam laser turrets as two batteries 4t
sub total 618.9t
note - jump 2 requires 416t of fuel
Built into the spine of the ship is a factor 3 meson gun 100t 200 EP
note - the ship cannot fire the meson gun at full power unless it doesn't use its maneuver drive. Kind referees may allow a low powered shot at factor 2 for only 150EPs and still maneuver, or a factor 1 shot for 100EPs and keep agility 2 as well.
When docked the ancillary craft may add their EPs to the ship total.
Total 2080t.
<edit> The above includes changes made to the following posts, so some of the following won't make a lot of sense </edit>