I am putting this here rather than in the errata since it is technically not one, instead it is something I think should be changed to make more sense (and make things easier for players and refs). I know that that makes it unlikely to happen, but I have to give it a try.
Why is the Quality rating in QREBS on a different scale than the other ratings? The best explanation I can think of is that someone doesn't like the idea of "negative" quality, which is pretty subjective. I can see no other benefit. If there is one, please let me know.
Instead, if we were to make it the same "flux" scale as the others, we would have the following benefits:
Why is the Quality rating in QREBS on a different scale than the other ratings? The best explanation I can think of is that someone doesn't like the idea of "negative" quality, which is pretty subjective. I can see no other benefit. If there is one, please let me know.
Instead, if we were to make it the same "flux" scale as the others, we would have the following benefits:
- People wouldn't have to remember two different scales for different ratings
- Baseline QREBS would appear as 00000, which just looks more like baseline than 50000
- There already is a "Quality Mod" (chart p. 194) that uses the flux range, and is what is actually used in formula and rolls. Using just this would mean that there is only 1 number to use for Quality instead of 2.
- Virtually all the examples in the book show a baseline QREBS as being 00000, which is right now errata. Changing the Quality range would mean we don't have to hunt down and change all those examples.