Hello!
This is my first post, somewhat nerveous
I have started re-GMing recently Traveller, but more seriously and long term than practicing one-shots. I'm GMing Mongoose 2e 2022 Update if that is relevant. This has, obviously, make me take more time in setting and assumptions that I just handwaive for cinematic flavor in one-shots. For now, I have a couple of things I feel somewhat weird, but the openness of Traveller to homebrew has help with a lot.
Except a basic assumption I don't get how to relay with players, probably a problem from our experience with other systems. There is an assumption that Travellers have "one week at Starport, one week in Jump Space" but for now our first mission has been "players arrive to planet, talk with Patron, take job" in one day, and immediately jump to their objective, fulfill the job in one day, come back. In total I would say my players are 4 days in "Starport"/Real Space and 4 Weeks in Jump Space.
And I want some guide and advice in why there is an assumption of "one week in port" and how to incentive players to do that if it results being beneficial in some sense.
Thanks for reading!
This is my first post, somewhat nerveous
I have started re-GMing recently Traveller, but more seriously and long term than practicing one-shots. I'm GMing Mongoose 2e 2022 Update if that is relevant. This has, obviously, make me take more time in setting and assumptions that I just handwaive for cinematic flavor in one-shots. For now, I have a couple of things I feel somewhat weird, but the openness of Traveller to homebrew has help with a lot.
Except a basic assumption I don't get how to relay with players, probably a problem from our experience with other systems. There is an assumption that Travellers have "one week at Starport, one week in Jump Space" but for now our first mission has been "players arrive to planet, talk with Patron, take job" in one day, and immediately jump to their objective, fulfill the job in one day, come back. In total I would say my players are 4 days in "Starport"/Real Space and 4 Weeks in Jump Space.
And I want some guide and advice in why there is an assumption of "one week in port" and how to incentive players to do that if it results being beneficial in some sense.
Thanks for reading!