Have I got it right. Grenade or Land mine versus Flash bang.
Which has the most effect? All are Frag 1. The Flash bang has more effects on Bang and flash as well?
Looking at the chart I would expect that blast and frag should not be part of a flash bang.
Purpose driven damage types are what we are looking for when designing weapons and I think that this is definitely an ERRATA ISSUE.
A flashbang is a stunning weapon used to create tactical advantage without killing
"Stun grenade. A stun grenade, also known as a flash grenade,
flashbang or sound bomb, is a non-lethal explosive device used to temporarily disorient an enemy's senses. It is designed to produce a blinding flash of light and an intensely loud "bang" of greater than 170 decibels (dB) without causing permanent injury."
PRIMARY DAMAGE TYPE
bang - deafen
flash - blind
sound - probably a damage required to type to add - creates effect stun
DAMAGE TYPES THAT GO AGAINST PURPOSE
frag -
blast -
Standard Grenades and Mines
"A grenade is a small bomb typically thrown by hand." (maybe HE or FRAG)
"A bomb is an explosive weapon that uses the exothermic reaction of an explosive material to provide an extremely sudden and violent release of energy. "
"A land mine is an explosive device concealed under or on the ground and designed to destroy or disable enemy targets, ranging from combatants to vehicles and tanks, as they pass over or near it. "
PRIMARY DAMAGE TYPE
frag -
blast -
ratio depends on if HE or Frag
might potentially have
pen -
bullet -
(AP or Antitank)
SECONDARY DAMAGE TYPE (lower valued)
bang -
flash-