... I like cybersuits.
Especially the ones in the new GURPS Ultra-Tech 4e, which give you ST amplification and super-jump.
TTL15 version of Shimmersuits.
... I like cybersuits.
Another technology which I find useful is the Shadowrun Trode (electrode) Net. Basically it is a wearable neural interface, allowing you do perform some of the functions of a cyberjack without actually having surgery. I would use it to allow comms to be worn; by about TL-13 you could have them be earring sized.
Another technology which I find useful is the Shadowrun Trode (electrode) Net. Basically it is a wearable neural interface, allowing you do perform some of the functions of a cyberjack without actually having surgery. I would use it to allow comms to be worn; by about TL-13 you could have them be earring sized.
Genem, Inc.: The oldest known corporation in the sector Genem may be found
everywhere. Primarily interested in transportation and colonization, Genem is
also a major weapons technology supplier and military research organization
in the sector, outfitting all branches of the armed forces with
state-of-the-art materials. Genem has been more often than not directly
involved in the overthrow of minos planetary goveminents, the status of
ovhose commercial ties Genem considered questionable. Genem is currently
involved in computer and biological unit totalintegration projects (TIP's)
designed with an eye towards producing a new breed of fighting-man, half
organic, half machine. Genem also uses several of the planets it owns by
contract for weapons system testing areas. Finally, the company is working on
self-designing/ building/replicating/and maintaining computer systems using
it's current TIP technology. Genem's excutive membership is unknown.
TIP: Total-integration process describes an information symbiosis between
fluid-printed computer circuits and organic matter in which they are placed.
The resulting grafts allow a human being, for instance, far greater memory
and logic capacity as well as upgraded awareness of his own bodily systems
(primarily hor- monal, with the result that a man so equipped would be able
to regulate the secre- tion of immunological material to wounded areas or
adrenalin to needed muscles). The process is currently being developed by
Genem, Inc. for use under extreme combat situations.
I was a pre metamorhis alpha dude, so was making my own games anyway. When Traveller came along it was a god send to use as a baseline. So to answer your question:Greetings and salutations,
Have any of you used technologies from any sci-fi show or movie in your Traveller games? I was curious about this due to a player having a hissy fit when I told him there was no Force in Traveller. I let the Force in but he has to work hard to be as powerful as the Jedi/Sith in the movies. At least the Star Trek player accepted that the holograms were not as sophisticated as they are in the Star Trek shows and movies.
Cyberpunk 2020 offers this in the Chrome book, which is a nice book, despite it's somewhat simple looks. They have Mag-Duct spots so that people who don't want implants can control their Smart Guns via induction through the skin (something I understand that's being worked on now).
GURPS Traveller mentions Neural Interfaces, in that the few that exist don't give a cyberpunk-style bonus (only +1 vs +4) so it's not enough to matter. I believe one of the Cargonaut books has the "Cat Hat" which is similar, a neural induction helmet or interface.
GENEM in the book Rescue on Galatea is an extra-Imperial company based in the Far Frontiers Sector, so if you want to go that route, it's an option...
Copyright FASA/Far Future EnterprisesCode:Genem, Inc.: The oldest known corporation in the sector Genem may be found everywhere. Primarily interested in transportation and colonization, Genem is also a major weapons technology supplier and military research organization in the sector, outfitting all branches of the armed forces with state-of-the-art materials. Genem has been more often than not directly involved in the overthrow of minos planetary goveminents, the status of ovhose commercial ties Genem considered questionable. Genem is currently involved in computer and biological unit totalintegration projects (TIP's) designed with an eye towards producing a new breed of fighting-man, half organic, half machine. Genem also uses several of the planets it owns by contract for weapons system testing areas. Finally, the company is working on self-designing/ building/replicating/and maintaining computer systems using it's current TIP technology. Genem's excutive membership is unknown. TIP: Total-integration process describes an information symbiosis between fluid-printed computer circuits and organic matter in which they are placed. The resulting grafts allow a human being, for instance, far greater memory and logic capacity as well as upgraded awareness of his own bodily systems (primarily hor- monal, with the result that a man so equipped would be able to regulate the secre- tion of immunological material to wounded areas or adrenalin to needed muscles). The process is currently being developed by Genem, Inc. for use under extreme combat situations.
>
Greetings and salutations,
Have any of you used technologies from any sci-fi show or movie in your Traveller games? I was curious about this due to a player having a hissy fit when I told him there was no Force in Traveller. I let the Force in but he has to work hard to be as powerful as the Jedi/Sith in the movies. At least the Star Trek player accepted that the holograms were not as sophisticated as they are in the Star Trek shows and movies.
I was so impressed with the Chromebook I that I'd probably pick the others up if I can look at them (find them used) or if they have preview PDFs or something.
Never got around to Maximum Metal.
The Cyberpunk books look a little cheap/comic book-ish, but the writing
is solid, and quickly overcomes any problems with the packaging.
>
I own all 4 Chrome books, Maximum metal, both Solo of Fortunes, and quite a few other CP2020 books, all of the ones published I think. Listen Up You Primitive Screwheads is a very useful GMing tool and teaching book. I've had the Honour of gaming with Maxximum Mike at 4 different cons over the years.