Don't get me wrong folks, I love the good old CT, but does anyone else feel it leaves a little to be desired? Don't bother pointing me to other forms... tried that, got confused, came back. I've had a series of "House rules" that work at it, and i will post them, but what are yours?
The "Tagline" for my campaign is "Blasters, Fast Ships, Lightsabers and Fast Chicks...."
1.) Character Generation=NOT RANDOM! i HATED having a bunch of Vanilla Marines or Army characters, so in my system, you choose your race and your job, from which you could determine your stats and skills... i.e if you were a Wookie Engineer, you would have STR 14 and Engineering-3 Also, a manditory background story so that your GM can better craft Missions.
2.) Blasters, Lightsabers and Jedi... please, we all KNOW we need them, use standard psionics with a slight "tweak" (no teleporting) and you are set.
3.) High G Ships. What is the point of a fighter that is just as slow as a fast cruiser?? 12g is the limit for small craft my friends.
4.) HEAPING helpings of Star Wars, Andromeda and Star Trek. We owe so much to Mr. Lucas, and
Mr. Roddenbury
The "Tagline" for my campaign is "Blasters, Fast Ships, Lightsabers and Fast Chicks...."
1.) Character Generation=NOT RANDOM! i HATED having a bunch of Vanilla Marines or Army characters, so in my system, you choose your race and your job, from which you could determine your stats and skills... i.e if you were a Wookie Engineer, you would have STR 14 and Engineering-3 Also, a manditory background story so that your GM can better craft Missions.
2.) Blasters, Lightsabers and Jedi... please, we all KNOW we need them, use standard psionics with a slight "tweak" (no teleporting) and you are set.
3.) High G Ships. What is the point of a fighter that is just as slow as a fast cruiser?? 12g is the limit for small craft my friends.
4.) HEAPING helpings of Star Wars, Andromeda and Star Trek. We owe so much to Mr. Lucas, and
Mr. Roddenbury