I read thru Campaign 1: Secrets of the Ancients and have found some revelations concerning some assumptions of the OTU universe physics. Ya, sure its the Ancients, but it is now there to rear it's ugly heads. The Third Imperium never lives to see this implemented, but the physics are there.
Mesons can be blocked. (Meson communications are cut off during one scene due to Ancients ships blocking)
Ancient Technology Level: 18–19 at the core; 16–17 at the fringe systems
All characters have personal fusion pistols
Warships are using disintegrators as their primary weapon and are protected by black globes.
Self-aware AIs are possible, but uncommon.
Travel is via starship or shuttle; experiments in teleporter technology have begun, but currently teleportation is uniformly lethal to living creatures.
Power is generated by microfusion power plants.
Communication is still limited to slower-than-light mesons or jump-6 jump torpedoes.
Creation of the Vargr
Ancient Technology Level: 19–21 at the core; 18–19 at the fringe systems
Personal disintegrators and force shields are common smallarms
Ships are equipped with proton screens and long-range tractors as well as disintegrators; the new breed of warships have spine-mounted relativity beams that attack enemy ships
in the past.
Terraforming has advanced massively – Cordillon for example (originally X443423–C), has been turned into something close to a garden world.
Teleportation portals are not yet in common use, but every big ship and city has a few.
The Empire has grown too large for the current centralised government to manage; even the establishment of a super-fast jump relay grid (comparable to the X-Boat network, but composed of millions of jump-capable microdrones) has failed to stem the tide.
During the course of the adventure, the ansible network is revealed (TL22): An ansible network allows for instantaneous communication across tens of parsecs. It operates on a higher level of jumpspace than that accessed by conventional jump drives.
Ancient Technology Level: 26+ at the core; 23–24 at the fringe systems
At this level of technology, teleportation portals are ubiquitous.
Whole planetary systems can be crossed with a single footstep.
While some ships still have their own jump drives, it is more common to use interstellar gates to travel from system to system.
The ansible network links the entire Ancient civilisation together.
Mesons can be blocked. (Meson communications are cut off during one scene due to Ancients ships blocking)
Ancient Technology Level: 18–19 at the core; 16–17 at the fringe systems
All characters have personal fusion pistols
Warships are using disintegrators as their primary weapon and are protected by black globes.
Self-aware AIs are possible, but uncommon.
Travel is via starship or shuttle; experiments in teleporter technology have begun, but currently teleportation is uniformly lethal to living creatures.
Power is generated by microfusion power plants.
Communication is still limited to slower-than-light mesons or jump-6 jump torpedoes.
Creation of the Vargr
Ancient Technology Level: 19–21 at the core; 18–19 at the fringe systems
Personal disintegrators and force shields are common smallarms
Ships are equipped with proton screens and long-range tractors as well as disintegrators; the new breed of warships have spine-mounted relativity beams that attack enemy ships
in the past.
Terraforming has advanced massively – Cordillon for example (originally X443423–C), has been turned into something close to a garden world.
Teleportation portals are not yet in common use, but every big ship and city has a few.
The Empire has grown too large for the current centralised government to manage; even the establishment of a super-fast jump relay grid (comparable to the X-Boat network, but composed of millions of jump-capable microdrones) has failed to stem the tide.
During the course of the adventure, the ansible network is revealed (TL22): An ansible network allows for instantaneous communication across tens of parsecs. It operates on a higher level of jumpspace than that accessed by conventional jump drives.
Ancient Technology Level: 26+ at the core; 23–24 at the fringe systems
At this level of technology, teleportation portals are ubiquitous.
Whole planetary systems can be crossed with a single footstep.
While some ships still have their own jump drives, it is more common to use interstellar gates to travel from system to system.
The ansible network links the entire Ancient civilisation together.