Hey, y'all, would appreciate some advice on a good personal weapon at TL-H.
My prefs would be for a pistol that can use either different settings or different ammo to have different degrees of lethality.
For example, a Gauss pistol by that TL should certainly be able to have non-lethal ammo (Tranq), fragmenting needles (deadly against soft targets but won't tear up the inside of a ship too badly), standard needles (for best penetration) and who knows what else.
Or maybe a laser pistol with different power settings, including something like the GURPS electro-laser that stuns like a wireless TASER, using low-power laser ion path instead of wires.
Actually, neither one of those seems quite right to me for TL-H (TL-17!!!
). The Gauss pistol's special ammo should be more like TL-13 (assuming you use TL-12 for introduction of the weapon, which I still think is too high) and the variable laser pistol maybe also TL-13. MegaTraveller had Neuro weapons at TL-15, but those aren't even on the effects chart of the GunMaker, as far as I can see.
Seems like by TL-17 you ought to have something like a phaser - stuns, burns, kills, or disintegrates at the flip of a selector switch!
My prefs would be for a pistol that can use either different settings or different ammo to have different degrees of lethality.
For example, a Gauss pistol by that TL should certainly be able to have non-lethal ammo (Tranq), fragmenting needles (deadly against soft targets but won't tear up the inside of a ship too badly), standard needles (for best penetration) and who knows what else.
Or maybe a laser pistol with different power settings, including something like the GURPS electro-laser that stuns like a wireless TASER, using low-power laser ion path instead of wires.
Actually, neither one of those seems quite right to me for TL-H (TL-17!!!

Seems like by TL-17 you ought to have something like a phaser - stuns, burns, kills, or disintegrates at the flip of a selector switch!
