How the game went:
The players are hired to investigate a beacon discovered on an ice moon of a gas giant. A star captain, Seth, spotted the weak signal while inbound for gas giant refueling and decided to come back later when his schedule allowed and look for salvage.
Seth hires the players, Todd the star-marine xeno-biologist and Charity the psionic noble private investigator because of their reputation and the fact that they have advanced hostile environment suits (the AHES-13 given here :
http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=25115&page=2 ) and know how to use them.
The ship is trapped in crystals on an ice island floating on a methane sea. Surface temperature slightly above -182.5 degrees (the freezing point of methane) hence the icebergs. Communications are shattered by lightning and electrostatic effects. Otherwise dark and creepy (the sun is very distant).
And there are *things* out there. At one point, a party members lose footing and fall into a shadowed ice-crevice, and these black leech-like "tubes" attach to Charities' hostile environment suit and start to eat their way in with acid, setting off the suit integrity alarm. They have to be shot off and lasered in half.
The ship is covered with ice spires, but exploration of the ice caves leads to the hull. After much debate, they decide to excavate with explosives (the star-marine has demo), and uncover the cargo bay door. Charities intrusion kit opens the door (she's a private inestigator and has JOT), and the party enters the ghost ship.
The party kicks around some, opening some pressure doors that still work (barely), burning through others with lasers. The seals have all failed and the ship is open to the atmosphere. A thin layer of methane frost coats everything. The emergency battery power flickers in and out.
In the stateroom area, recon rolls find the tracks of a monster, vaguely tentacle shaped with lots of little tentacles coming off it. The lounge wall is gashed open and exposed to the outside. In the stateroom are the frozen bodies of the crews, in their beds or laying down where they where as the ships life support slowly failed.
They find the missle magazines and meson gun, but can't read any of the writing (nobody brought a translator). On the bridge, they find the Captain, frozen in his chair.
The game continues, with a big monster fight coming up next week, and the party probably ransacking the cargo holds.