djpapasmurf
SOC-5
Just went through creating characters 4 characters with friends. They all took between 5 and 7 terms. Although tough, they basically seem reasonable.
The only issue is the mustering benefit of receiving a ship (whether scout, merc, traveller etc...). It seems much too easy to get a ship and 3 out of the 4 characters ended up with a ship through mustering. YIKES! Now they all expect to fly around like their own little airforce, each in their own ship.
Am I doing something wrong in mustering out or is this fairly common. In fact, one of the players rolled very well as an Officer and had so many extra mustering rolls he actually rolled a ship 4 time!!! once for scout and rolled three 6's on the merc chart, getting another 3 ships! (ofcourse I know the rules about reducing open loan etc.... ))) .. but still ... it seems like the value attained by a ship is so much greater than the other player who basically go 5 free trips to the planet of his choice.
Whatcha think? Anyone else see this kind of problem.
SuperStar DJ Papa Smurf - Bringin' the Love!
The only issue is the mustering benefit of receiving a ship (whether scout, merc, traveller etc...). It seems much too easy to get a ship and 3 out of the 4 characters ended up with a ship through mustering. YIKES! Now they all expect to fly around like their own little airforce, each in their own ship.
Am I doing something wrong in mustering out or is this fairly common. In fact, one of the players rolled very well as an Officer and had so many extra mustering rolls he actually rolled a ship 4 time!!! once for scout and rolled three 6's on the merc chart, getting another 3 ships! (ofcourse I know the rules about reducing open loan etc.... ))) .. but still ... it seems like the value attained by a ship is so much greater than the other player who basically go 5 free trips to the planet of his choice.
Whatcha think? Anyone else see this kind of problem.
SuperStar DJ Papa Smurf - Bringin' the Love!