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Missile loads for bays

I understand that a 50dt missile bay can fire 12ea. missiles per turn and the 100dt bay can fire 24ea. missiles per turn. But how many missiles are loaded into the bay?

I remember in CT that a turret had three missiles in the turret for each missile launcher, does this follow for bays?

I couldn't find it in the Mongoose rules just yet, does anyone know chapter and verse?
 
Per CRB p111-112
Turret Missile: only the ready missile. Extras have to be in magazines.
Bay, 50T: only the ready salvo of 12 missiles.

HG p.48-49
Bay, 100T: only the ready salvo of 24 missiles
Torp Bbt: only the ready torp
Bay, Torp 50T: only the ready 3 torps
Bay, Torp 100T: only the ready 6 torps.
 
Roger, "Ataraxis II, and... also requesting clearance for liftoff per IFP"--out".

I thank you for the independent verification of these rules.

So, utilizing the three level maximum improvement due to higher technology, ala mgT High Guard Rules, pp.52-53, a 50dt space could house a Missile Bay-12 for 30dt and 20dt for a magazine of 240 missiles? This would of course increase cost by 200% not including missile costs (w/ count of 252 missile load).
Hard Point tonnage already accounted for.
 
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