does anyone here have experience with extractive metallurgy ?
what sort of equipment would support mining platforms a la beltstrike?
i designed a mineral extraction platform with HGS, but i'm not sure its big enough... it sure did get expensive tho
<whoops>
flawed design, see below for revision
</whoops>
=============================================
Ship: Brazier
Class: Vulcan
Type: Extraction Platform
Architect: Pwyll
Tech Level: 12
USP
G-R811164-390006-00809-4 MCr 38,881.400 100 KTons
Bat Bear 1 1 1 1 Crew: 2456
Bat 2 2 1 2 TL: 12
Cargo: 191.000 Passengers: 144 Fuel: 11,000.000 EP: 1,000.000 Agility: 0 Shipboard Security Detail: 100 Marines: 41
Craft: 16 x 10T Fighter, 4 x 95T Shuttle, 1 x 30T Ships Boat, 100 x 20T Lifeboat, 1 x 50T Cutter, 1 x 30T Cutter Module
Fuel Treatment: On Board Fuel Purification
Backups: 1 x Model/6 Computer
Architects Fee: MCr 370.112 Cost in Quantity: MCr 31,479.170
Detailed Description
HULL
100,000.000 tons standard, 1,400,000.000 cubic meters, Planetoid Configuration
CREW
37 Officers, 2362 Ratings, 16 Pilots, 41 Marines
ENGINEERING
Jump-1, 1G Manuever, Power plant-1, 1,000.000 EP, Agility 0
AVIONICS
Bridge, Model/6 Computer
1 Model/6 Backup Computer
HARDPOINTS
5 100-ton bays, 20 Hardpoints
ARMAMENT
1 100-ton Particle Accelerator Bay (Factor-8), 2 100-ton Missile Bays (Factor-9)
DEFENCES
2 100-ton Repulsor Bays (Factor-6), 20 Triple Sandcaster Turrets organised into 2 Batteries (Factor-9), Armoured Hull (Factor-3)
CRAFT
16 10.000 ton Fighters (Crew of 1, Cost of MCr 18.000), 4 95.000 ton Shuttles (Crew of 8, Cost of MCr 33.000), 1 30.000 ton Ships Boat (Crew of 8, Cost of MCr 16.000), 100 20.000 ton Lifeboats (Crew of 0, Cost of MCr 14.000), 1 50.000 ton Cutter (Crew of 2, Cost of MCr 32.250), 1 30.000 ton Cutter Module (Crew of 0, Cost of MCr 2.000)
FUEL
11,000.000 Tons Fuel (1 parsecs jump and 28 days endurance)
No Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS
1,375.0 Staterooms, 144 High Passengers, 191.000 Tons Cargo
USER DEFINED COMPONENTS
5 Extraction Bays (10,000.000 tons, Crew 360, 10.000 Energy Points, Cost MCr 3,100.000, requires 100 Hardpoints)
COST
MCr 37,381.262 Singly (incl. Architects fees of MCr 370.112), MCr 29,608.920 in Quantity, plus MCr 1,870.250 of Carried Craft
CONSTRUCTION TIME
200 Weeks Singly, 160 Weeks in Quantity
COMMENTS
Extraction facilities process ores of many different types into metals of a grade
suitable for sale and shipment to manufacturers.
The missile and particle accelerator bays and sandcaster turrets are for
defense, the repulsor bays are used to assist in ore handling.
Except for the TL 12 computers and armament, this ship is designed to be
maintained and repaired at TL 9 starports. Actual cargo carpacity is decreased
by 165 tons (because of the TL 9 fuel refinery).
One of the shuttles is equipped for refueling, the others are equipped for ore
handling. The ships boat supports system-wide transfers. The cutter may
support boarding parties or other functions as needed, and has an extra module
for flexibility.
The high passage area supports in-system crew vacations.
=====================================
perhaps one of the extraction bays might be devoted to a maintenance and repair facility for mining platforms or even this ship. hehehe just how big is a shipyard?
what sort of equipment would support mining platforms a la beltstrike?
i designed a mineral extraction platform with HGS, but i'm not sure its big enough... it sure did get expensive tho

<whoops>
flawed design, see below for revision
</whoops>
=============================================
Ship: Brazier
Class: Vulcan
Type: Extraction Platform
Architect: Pwyll
Tech Level: 12
USP
G-R811164-390006-00809-4 MCr 38,881.400 100 KTons
Bat Bear 1 1 1 1 Crew: 2456
Bat 2 2 1 2 TL: 12
Cargo: 191.000 Passengers: 144 Fuel: 11,000.000 EP: 1,000.000 Agility: 0 Shipboard Security Detail: 100 Marines: 41
Craft: 16 x 10T Fighter, 4 x 95T Shuttle, 1 x 30T Ships Boat, 100 x 20T Lifeboat, 1 x 50T Cutter, 1 x 30T Cutter Module
Fuel Treatment: On Board Fuel Purification
Backups: 1 x Model/6 Computer
Architects Fee: MCr 370.112 Cost in Quantity: MCr 31,479.170
Detailed Description
HULL
100,000.000 tons standard, 1,400,000.000 cubic meters, Planetoid Configuration
CREW
37 Officers, 2362 Ratings, 16 Pilots, 41 Marines
ENGINEERING
Jump-1, 1G Manuever, Power plant-1, 1,000.000 EP, Agility 0
AVIONICS
Bridge, Model/6 Computer
1 Model/6 Backup Computer
HARDPOINTS
5 100-ton bays, 20 Hardpoints
ARMAMENT
1 100-ton Particle Accelerator Bay (Factor-8), 2 100-ton Missile Bays (Factor-9)
DEFENCES
2 100-ton Repulsor Bays (Factor-6), 20 Triple Sandcaster Turrets organised into 2 Batteries (Factor-9), Armoured Hull (Factor-3)
CRAFT
16 10.000 ton Fighters (Crew of 1, Cost of MCr 18.000), 4 95.000 ton Shuttles (Crew of 8, Cost of MCr 33.000), 1 30.000 ton Ships Boat (Crew of 8, Cost of MCr 16.000), 100 20.000 ton Lifeboats (Crew of 0, Cost of MCr 14.000), 1 50.000 ton Cutter (Crew of 2, Cost of MCr 32.250), 1 30.000 ton Cutter Module (Crew of 0, Cost of MCr 2.000)
FUEL
11,000.000 Tons Fuel (1 parsecs jump and 28 days endurance)
No Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS
1,375.0 Staterooms, 144 High Passengers, 191.000 Tons Cargo
USER DEFINED COMPONENTS
5 Extraction Bays (10,000.000 tons, Crew 360, 10.000 Energy Points, Cost MCr 3,100.000, requires 100 Hardpoints)
COST
MCr 37,381.262 Singly (incl. Architects fees of MCr 370.112), MCr 29,608.920 in Quantity, plus MCr 1,870.250 of Carried Craft
CONSTRUCTION TIME
200 Weeks Singly, 160 Weeks in Quantity
COMMENTS
Extraction facilities process ores of many different types into metals of a grade
suitable for sale and shipment to manufacturers.
The missile and particle accelerator bays and sandcaster turrets are for
defense, the repulsor bays are used to assist in ore handling.
Except for the TL 12 computers and armament, this ship is designed to be
maintained and repaired at TL 9 starports. Actual cargo carpacity is decreased
by 165 tons (because of the TL 9 fuel refinery).
One of the shuttles is equipped for refueling, the others are equipped for ore
handling. The ships boat supports system-wide transfers. The cutter may
support boarding parties or other functions as needed, and has an extra module
for flexibility.
The high passage area supports in-system crew vacations.
=====================================
perhaps one of the extraction bays might be devoted to a maintenance and repair facility for mining platforms or even this ship. hehehe just how big is a shipyard?