far-trader
SOC-14 10K
Hi Lexx, if it works for you and your group that is great. I know it used to for me and ours, then we started wondering. I hope what I say won't detract from your enjoyable use of it in your games. Like they say ignorance is bliss.
My biggest problem with it is the target acquisition of this decay point. Its fine if you have exact knowledge of where your target will be when your "meson" packet arrives to decay like a stationary or fixed vector target, but how can you be within 10's of meters (for many ships) across 10's or 100's of thousands of kilometers when both ships are engaged in active evasion and can be altering their vector by as much as 6g in any of 3 dimensions? If that can be answered I can look at "Meson" guns again but for mtu right now nope.
As for tractor beams they are a part of canon since at least MegaTraveller. First are (iirc) Repulsors, then Tractors, which of course combine to create Manipulators.
As for needing a jump grid to focus that's just some idle MTU pondering and yes it wouldn't affect bases, buildings, asteroids or anything else that wasn't within a jump grid. I actually quite like that as it gives a decided, and imo lacking, negative for what is otherwise an uber weapon that feels like (and yes I may be offending the gods) a Munchkin design to me.
My biggest problem with it is the target acquisition of this decay point. Its fine if you have exact knowledge of where your target will be when your "meson" packet arrives to decay like a stationary or fixed vector target, but how can you be within 10's of meters (for many ships) across 10's or 100's of thousands of kilometers when both ships are engaged in active evasion and can be altering their vector by as much as 6g in any of 3 dimensions? If that can be answered I can look at "Meson" guns again but for mtu right now nope.
As for tractor beams they are a part of canon since at least MegaTraveller. First are (iirc) Repulsors, then Tractors, which of course combine to create Manipulators.
As for needing a jump grid to focus that's just some idle MTU pondering and yes it wouldn't affect bases, buildings, asteroids or anything else that wasn't within a jump grid. I actually quite like that as it gives a decided, and imo lacking, negative for what is otherwise an uber weapon that feels like (and yes I may be offending the gods) a Munchkin design to me.