One day i got irate about how much space was being wasted by lifeboats in my military ship designs    so i created some standard lifeboat designs to increase efficiency.
   so i created some standard lifeboat designs to increase efficiency.
Design considerations:
Commercial Lifeboats
		 increase the profit margin of potential pirates and reduce the ship's cargo capacity. if the ship isn't within several hours of assistance, being on a lifeboat won't help much anyway, in most cases. lifeboats with emergency sleep berths might be helpful if the ship is lost in a poorly-traveled, uninhabited system with no facilities. otherwise, couches give greater capacity than low berths.
	   increase the profit margin of potential pirates and reduce the ship's cargo capacity. if the ship isn't within several hours of assistance, being on a lifeboat won't help much anyway, in most cases. lifeboats with emergency sleep berths might be helpful if the ship is lost in a poorly-traveled, uninhabited system with no facilities. otherwise, couches give greater capacity than low berths.
Military lifeboats
		 increase efficiency by using different sizes.
	   increase efficiency by using different sizes.
Private lifeboats anyone who can afford a yacht can afford the lifeboat as well. cargo space usually is not a concern, so ships vehicles are less of a waste of space.
   anyone who can afford a yacht can afford the lifeboat as well. cargo space usually is not a concern, so ships vehicles are less of a waste of space.
=======================================
Class: Micro-lifeboat
Type: Lifeboat
Architect: Pwyll
TL: 15
5 tons
Crew: 1
MCr 3.39825
Cost in Quantity: MCr 2.7186
Maneuver: 1g
Power: 90Mw
Computer: Model/0
Couches: 8 (includes crew)
Cargo: .006 tons
Fuel: .448 tons
Agility: 1 (1.099)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
=============================
Class: Mini-lifeboat
Type: Lifeboat
Architect: Pwyll
TL: 15
10 tons
Crew: 1
MCr 4.09344
Cost in Quantity: MCr 3.274752
Maneuver: 1g
Power: 108Mw
Computer: Model/0
Couches: 23 (includes crew)
Cargo: .0004 tons
Fuel: .448 tons
Agility: 1 (1.5698)
Configuration: streamlined cylinder
1 airlock
=============================
Class: Lifeboat (Standard)
Type: Lifeboat
Architect: Pwyll
TL: 15
20 tons
Crew: 1
MCr 6.31438
Cost in Quantity: MCr 5.051504
Maneuver: 1g
Power: 126Mw
Computer: Model/0
Couches: 50 (includes crew)
Cargo: .24341 tons
Fuel: .448 tons
Agility: 1 (1.3508)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
=============================
Class: Lifeboat (Medium)
Type: Lifeboat
Architect: Pwyll
TL: 15
30 tons
Crew: 1
MCr 7.17768
Cost in Quantity: MCr 5.742144
Maneuver: 1g
Power: 144Mw
Computer: Model/0
Couches: 81 (includes crew)
Cargo: .193 tons
Fuel: .448 tons
Agility: 1 (1.3175)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
=============================
Class: Lifeboat (Large)
Type: Lifeboat
Architect: Pwyll
TL: 15
50 tons
Crew: 1
MCr 8.64112
Cost in Quantity: MCr 6.9129
Maneuver: 1g
Power: 180Mw
Computer: Model/0
Couches: 143 (includes crew)
Cargo: .0523 tons
Fuel: .448 tons
Agility: 1 (1.2473)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
				
			 so i created some standard lifeboat designs to increase efficiency.
   so i created some standard lifeboat designs to increase efficiency.Design considerations:
Commercial Lifeboats
 
	Military lifeboats
 
	Private lifeboats
 anyone who can afford a yacht can afford the lifeboat as well. cargo space usually is not a concern, so ships vehicles are less of a waste of space.
   anyone who can afford a yacht can afford the lifeboat as well. cargo space usually is not a concern, so ships vehicles are less of a waste of space.=======================================
Class: Micro-lifeboat
Type: Lifeboat
Architect: Pwyll
TL: 15
5 tons
Crew: 1
MCr 3.39825
Cost in Quantity: MCr 2.7186
Maneuver: 1g
Power: 90Mw
Computer: Model/0
Couches: 8 (includes crew)
Cargo: .006 tons
Fuel: .448 tons
Agility: 1 (1.099)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
=============================
Class: Mini-lifeboat
Type: Lifeboat
Architect: Pwyll
TL: 15
10 tons
Crew: 1
MCr 4.09344
Cost in Quantity: MCr 3.274752
Maneuver: 1g
Power: 108Mw
Computer: Model/0
Couches: 23 (includes crew)
Cargo: .0004 tons
Fuel: .448 tons
Agility: 1 (1.5698)
Configuration: streamlined cylinder
1 airlock
=============================
Class: Lifeboat (Standard)
Type: Lifeboat
Architect: Pwyll
TL: 15
20 tons
Crew: 1
MCr 6.31438
Cost in Quantity: MCr 5.051504
Maneuver: 1g
Power: 126Mw
Computer: Model/0
Couches: 50 (includes crew)
Cargo: .24341 tons
Fuel: .448 tons
Agility: 1 (1.3508)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
=============================
Class: Lifeboat (Medium)
Type: Lifeboat
Architect: Pwyll
TL: 15
30 tons
Crew: 1
MCr 7.17768
Cost in Quantity: MCr 5.742144
Maneuver: 1g
Power: 144Mw
Computer: Model/0
Couches: 81 (includes crew)
Cargo: .193 tons
Fuel: .448 tons
Agility: 1 (1.3175)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
=============================
Class: Lifeboat (Large)
Type: Lifeboat
Architect: Pwyll
TL: 15
50 tons
Crew: 1
MCr 8.64112
Cost in Quantity: MCr 6.9129
Maneuver: 1g
Power: 180Mw
Computer: Model/0
Couches: 143 (includes crew)
Cargo: .0523 tons
Fuel: .448 tons
Agility: 1 (1.2473)
Configuration: streamlined cylinder
1 heads-up holodisplay
1 airlock
 
	 
	
 
 
		 
 
		 
 
		 
 
		