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MGT Only: In MgT2e+, can you put 3 items on the turret for the Scout/Courier?

I once dropped a deck of FortranIV punch cards and had to resort them by hand before I could load them into the reader for the IBM 3600. :(
I'll raise you on that.

I've dropped OTHER PEOPLES cards decks and THEY'VE had to resort them by hand. :)

Good idea to have a recent deck listing when that happens.
 
I'll raise you on that.

I've dropped OTHER PEOPLES cards decks and THEY'VE had to resort them by hand. :)

Good idea to have a recent deck listing when that happens.
"I fold"

When I was at university and learning FORTRAN (we were using the WATFIV compiler) the professor fully expected us to drop at least one deck - but I'd read up on the layout of a card for FORTRAN, and "cheated" and used columns 73-80 for sequencing as it was defined, so when I did inevitably drop the deck, I brought it to the computer centre (which was actually housed in what used to be a church) and asked one of the acolytes there to run it through the sorter for me.
 
I was in the last class using punch cards, the machines were in 1 building, and the computers were in another building across a main road. Fortunately, I never dropped my or anyone else's decks. If I recall, it was actually for an assembly class, but I may be misremembering after 4+ decades.

And my co-worker has never lived without the internet. He finds it funny I had to go to the clients with a tape or cartridge to load the updated software. And used reel to reel tapes to get switch data (which honestly may *still* be the way but I doubt that).

And, not really back on target, but one would think that higher tech levels could impact the number of items in a turret. Up to a point: a sand cannister will always be some set and assumed standard size, and there is only so small you can get for a laser I would assume so that the power does not destroy whatever emitter system it uses. But the controls I can see get smaller, from a more manual system to automated and molecular sized circuits. Though I would also assume there would still be some manual backups perhaps? Sorry, I seem to be all over the place. But, as always, enjoying the conversation!
 
And, not really back on target, but one would think that higher tech levels could impact the number of items in a turret. Up to a point: a sand cannister will always be some set and assumed standard size, and there is only so small you can get for a laser I would assume so that the power does not destroy whatever emitter system it uses. But the controls I can see get smaller, from a more manual system to automated and molecular sized circuits. Though I would also assume there would still be some manual backups perhaps? Sorry, I seem to be all over the place. But, as always, enjoying the conversation!
I think that physical component size will always be the limitation - both component size for the actual "weapons" (I have trouble considering a sandcaster to be a weapon, but...) and the component size for assembling the control panels in firecontrol. Once you get to holographic/dynamic control panels, the control panel issue is effectively moot, but the limitation of what you can physically fit into the turret guns themselves will remain. Don't forget that it's not only physical size, but also questions like "how close can you put them together without having various types of 'crosstalk' or recoil or backblast or whatever between them causing problems?".
 
I think that physical component size will always be the limitation - both component size for the actual "weapons" (I have trouble considering a sandcaster to be a weapon, but...) and the component size for assembling the control panels in firecontrol. Once you get to holographic/dynamic control panels, the control panel issue is effectively moot, but the limitation of what you can physically fit into the turret guns themselves will remain. Don't forget that it's not only physical size, but also questions like "how close can you put them together without having various types of 'crosstalk' or recoil or backblast or whatever between them causing problems?".
A thing with lasers is that a lot of the physical size is going to be based on the wavelength of the laser light, which won't change substantially because it's already tuned to be most effective wavelength in combat. Change the size of the components, and you change the frequency. Not all of the components, but a lot of them. The cooling and power coupling can shrink, and your savings will probably be in those areas.
 
Anything not standard in the Third Imperium used to be the dividing line, that line has since moved with a hop skip and a jump.

But in my mind that doesn't make a quad-turret "exotic" (per the MgT Chapter Heading and it's associated contents), just non-standard.
 
I'll raise you on that.

I've dropped OTHER PEOPLES cards decks and THEY'VE had to resort them by hand. :)

Good idea to have a recent deck listing when that happens.
I got paid to type other people's cobol and fortran cards while I was a kid. Circa 1979.
 
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