I ran across this quote in an earlier thread and it got me to thinking.
So most of the Imperium is empty? I can accept that but how do we account for it?
Given a world that has not seen too much war and a nice medium growth rate of say .8%-1% then we would expect to see most worlds with at least a million or two inhabitants after 500+ or so years. Garden worlds with tech levels above 8 or 9 could have even higher rates if local culture permitted. The implications for trade and commerce are huge. With most systems virtually empty there would be no reason to go there. No selection of goods to speak of and nobody to sell to.
Or am I just misinterpreting an off the cuff remark? I don’t have AOTI and based on reviews did not plan on picking it up.
http://www.travellerrpg.com/cgi-bin/Trav/CotI/Discuss/ultimatebb.cgi?ubb=get_topic;f=62;t=000076Quoted by robject,
Marc Miller ruminates on Industrial worlds:
Industrialized by itself just means manufacturing. For trade, it means a lot. For riches or quality of life, I would prefer a high tech rich agricultural world.
Another thing to look at is population concentrations. Most of the population of the Imperium is concentrated in probably 30-40 worlds. There must be a whole flock of pop-3 worlds which account for almost nothing.
So most of the Imperium is empty? I can accept that but how do we account for it?
Given a world that has not seen too much war and a nice medium growth rate of say .8%-1% then we would expect to see most worlds with at least a million or two inhabitants after 500+ or so years. Garden worlds with tech levels above 8 or 9 could have even higher rates if local culture permitted. The implications for trade and commerce are huge. With most systems virtually empty there would be no reason to go there. No selection of goods to speak of and nobody to sell to.
Or am I just misinterpreting an off the cuff remark? I don’t have AOTI and based on reviews did not plan on picking it up.