Good point. Until drop tanks, it was pretty much impossible (even with Size Z drives, extrapolated) to fit Jump-7 into a ship. That was an in-game physical constraint.My question is why? Is there a specific reason that makes the game better, or is it just a way to put more stuff in a ship?
Yes, it is an arbitrary rule, but it has been canon in the setting since inception. Why change?
Drop tanks change this a bit, as does the implied High Guard "% of tonnage per Jn" formula.