Wow, I just don't know where to start...


And I am not big on alalogy I guess, not an English major, so yeah, I took it literally. I play both games (well, I play D&D/Pathfinder and run T5) and to me they are two entirely different games and styles of play. Also, I would just make sure to do stuff that the 1st level folks can do, such certain class guild stuff. On the other hand I don't know how you got such a party together in the first place. Sort of like I don't understand how the Marine General is somehow a first level character next to a Duke when they are much closer than that.
So, who are you seeing first Mister President?"
Me, as a Player in that adventure would have taken the poor Vargr to the cops to explain the situation, I am not breaking and entering on the behalf of some poor sap who got jacked up in Startown. If I did that I might get involved in something hinky and then I got all sorts of problems. And I like my Titles.
Again, you keep conflating Title with Magic Powers. First off, I said I start with the lawyer, then we have other things to throw at them. So, Duke of Snarglepuss hired some bodyguards, fine, first things is Sally is now Chief of Security and second she can be the face when the bodyguards shoot up a bunch of folks and the police get all sorts of involved. Or she can make sure that doesn't get done by proper use of her Marine combat and leadership skills. Not to mention which being the dude with the antenna following you tends to attract the wrong sort of attention when the fighting starts. :devil: Truth is it has been along time since I read that Adventure and I never ran it so, I don't recall all the other possible ways that I could deal with a Duke and his friends.The problem is the one I expanded on in my next paragraph. That the rich noble has a disproportionate amount of problem-solving ability. Harry is going to be the one who takes the lead here[*]. Tom, Dick and Sally never really got anything for their characters to do. (Sally? She's the one with the ex-marine combat-oriented character).
[*] Just as in the aforementioned AD&D campaign, the level 12 character is going to take the lead with most problems that isn't specifically tailored to one of the level 1 characters.
Well, that as they say in the Army sounds like a personal problem to me, soldier.I wouldn't have that option with my old batch of players. I've already run an Exit Visa style adventure, and my players made it clear to me that if I ever pulled anything like that again, they'd strike.![]()

Not if Dick or Tom has a way better Advocate (old CT Legal) Skill now doesn't it. If Harry doesn't speak the lingo, well again that is what friends are for, right crew mate?But if I did run the lawyer like that, who'd be the lead character in running the bureaucratic maze? Harry's, that's who.

Believe it or not there are people, lawyers even, who are motivated by things other than large sum of money. No, really it's true, I know I am one.Unless the lawyer likes to earn money.
You know, the more you describe the way that Harry keeps using his magic title and out sourcing everything, well, he sounds like a dick and I have to wonder why the other people are even with him. I mean around these parts he who has the wealth shares its bounties with his friends and crew mates before turning to others he knows not. In other words the whole reason these people are even together is they are friends and they use the group's resource before hiring out. Again, I freely admit to being weird and so may not be the best example.No, he can't. That was what I tried to explain. Problems that Harry's character can handle, the other players' characters need not contribute to. And problems that Harry's character can't handle, he can hire people to help him with.
Well, then you could do that radical thing and not make everything a combat. Crazy, but it does happen. Hell, my D&D group spent far more time role-playing our hanging out in our house of Cherry Street partying, training, playing in the local politics, finding the nice restaurants in the hood, and basically living than we did fighting stuff. We went out to kill "monsters' and take their stuff when we were bored and wanted a challenge.Which is why I use the terms 'somewhat analogous' and 'the analogy is not perfect', hoping that you wouldn't insist on taking the analogy absolutely literally but instead think about how it was somewhat analogous. To wit: That the rich noble character (~the level 12 character) can handle a lot of problems (~combats) better than any of the other characters (~the level 1 characters). Not all problems, but a disproportionate number of them.
And I am not big on alalogy I guess, not an English major, so yeah, I took it literally. I play both games (well, I play D&D/Pathfinder and run T5) and to me they are two entirely different games and styles of play. Also, I would just make sure to do stuff that the 1st level folks can do, such certain class guild stuff. On the other hand I don't know how you got such a party together in the first place. Sort of like I don't understand how the Marine General is somehow a first level character next to a Duke when they are much closer than that.
To you perhaps, but to me, way big.Not big enough.
And again we get to that Army phrase from above. Oh, that also means that you too can be Rent Lord. So, go gallavant about the Galaxy and take your CrImps. But then when you try and see the Marquis Leonard, expect to wait behind Coronel Sir Mitchell Connors, KE, MCG while they discuss the System Defense Budget 1106 1st Quarter. :smirk:Because they appear to me to require the noble to stay at home and handle problems that I don't find exciting.
"Well, Mister President, Secretary of Defense Sally thinks you should be prepared to blow up some Russians. Secretary of State Tom says you should keep on the Red Phone and most decidedly not blow up some Russians. Meanwhile CIA Director Dick has some very nice new U-2 and RF-8 photo-reconnissance pics that sure the hell look like Russian surface to surface missile launcher on the decks of some Russian freighters.Oh, I'm sure that if I was handling a Cuban Missile Crisis, I'd feel the adrenaline pumping. But what's the rest of my party doing in the meantime?
So, who are you seeing first Mister President?"
To quote a random twelve year old on the internet, "Well, duh!". Okay, I don't know about typical, but focused soley on a newly minted Baronet, no.You'll be running in a typical Traveller campaign then? Not a campaign tailored to the baronet with the other PCs playing second fiddle to him?
Dude, I am sorry, but truth is "typical" just isn't how I roll. "Typical" for me equals playing a working Noble for you. Boring as snot. Also, you keep acting like the other players automatically have to be working for the Duke, not say another player or just be players of the same caliber as the Duke. Just because they hang out together doesn't make the other people his Retainers. I mean unless they decide to run it that way, which is cool, but a group decision. My Count for instance is part of a crew, not as the leader. He does have his own Packet Yacht, but the Captain of the ISS Sexy is approaching the closest thing the party has to a "Leader" and that is just because it is his ship.(Yes, I know that's not what you said. But it's what I said nobles were unsuitable for: Typical Traveller campaigns. Pointing out that it's possible to run an atypical campaign for a noble (as long as the other players are content to be his retainers) doesn't refute that).
Well, that is nice, but I am not a history major, so I feel free to make my Peerage of the Pretend Distant Future a form of meritocracy. No workie, no privileges.So? They're still peers, they're still 'One Of Us'. That's how nobilities have worked in all the historical societies I know of.
No doubt, that was but a singular example. My point is that the Marquis Leonard has got a schedule booked up for like the next month solid easy and maybe as far three if he is particularly busy. What I mean is Titles aren't magic powers that destroy all barriers in the way of the Noble bearing them. They can be hassled, snubbed and possibly ignored quite safely depending on all sorts of variables.Oh, I quite agree. I just don't agree that it will come down to a choice. I think the working noble will come in first and THEN the rent noble will come in afterwards. Unless he happens to show up on the day the news of the next Zhodani attack arrives. But a referee can scarcely use a new Zhodani attack every time his player tries to get to see the local lord.
Yeah, again we get to that "typical", I think this is our biggest stumbling block. You love 'em, I rarely use them. *shrugs* Such is life. Good thing too or the world would be a lot more boring.That too. Which is why I was careful to use the qualifier 'typical'. And by 'typical' I mean as in just about every campaign ever published.
And again, I say if he is hiring out as opposed to helping his crew your Duke is a butt-munch (personal opinion only) and I am fine and dandy with my players taking the less dangerous option, probably since I am a bit of coward so I too take the less dangerous method. Me and Wash, baby: "Can't we find a less violent solution to this?". So, I am always fine with my players taking a more rational approach to a problem.Just to sum up: The big problem with a rich noble is that he has a disproportionate amount of problem-solving ability. Not only does he take the leade in many social situations, he can also hire hirelings and accumulate henchmen that can infringe on the spheres of the other PCs. What's the use of Tom's character having Astrogation-2 if Harry's can hire someone with Astrogation-4? That was what I tried to show in my example. Instead of the team having to break into the museum, the rich noble had several less dangerous options.
Hans
Me, as a Player in that adventure would have taken the poor Vargr to the cops to explain the situation, I am not breaking and entering on the behalf of some poor sap who got jacked up in Startown. If I did that I might get involved in something hinky and then I got all sorts of problems. And I like my Titles.
