Would it be fair to say that a fire team with an all BD kitted unit is rare? but that more common is probably a squad or fire team with one or two BD troopers is more the norm?
Tech level 13: All infantry is generally, now in combat armor and equipped with gauss rifles.
Battle dress is issued to selected assault troops.
Tech level 14: A higher proportion of the infantry is equipped with battle dress, and the
standard small arm for such troops becomes the PGMP-13.
Tech level 15: Most infantry is by now equipped with battle dress and has converted to the FGMP-14. The gauss rifle remains the standard arm of non-powered troops.
Couldn't that be countered with a lead lined or boron lined suit?I don't get it in Striker, the better 'light arm' for the unpowered set is the X-ray laser carbine.
Couldn't that be countered with a lead lined or boron lined suit?
Off Topic and as a note from a Player:
It is really depressing being a fan of power armor and a player of just about any game my group has ever played....either it doesn't exist or it's beyond illegal (Kill on sight even if you just have a finger off a gauntlet from a suit) or there is no IC reason its just the GM/Ref going 'lawl no' which in MGT turns battle dress into a total waste of a skill since the retired marine is NEVER going to get a use out of it at all......it would have been more effective getting Trade: basket weaving.
MegaTraveller had several different kinds between DGP and GDW materials.Meh, first I posit IMTU that there are different types of Battledress (ala MgT I suppose) - and while none of it is exactly common it isn't that hard to get ahold of some version of it. That said, the Imperium views you having some shabby TL12-13 version of Battledress very differently than a piece of state-of-the-art TL15 Imperial Marine-issue Battledress - let alone someone who has the rare but still available TL16 version.
Players have managed to get ahold of Battledress, but almost always because they are working for someone who has both the cash and the clout to outfit them with such.
More common, and still quite effective is "Power Armor" with is essentially some version of Battledress (alternately, an armored and powered Vacc Suit if you prefer) but without all the extra electronic bells and whistles that turn a Marine into a single-person tank...
D.
Another way to control use of battledress could be maintenance. Imperial marines probably have a specialist crew on hand just to keep the suit in fighting condition, and the suits spend much more time in the garage than in service. A group of retirees mucking about in a spare scoutship may be able to get the suit running once every few months so long as the spare parts hold out.
Topic at hand: I figure the marines have it because my read on 3I is that their preferred method of intervention should a war disrupt trade is to show up with a task group and the first sign the combatants have is a meteor shower......and then one of His/Her Imperial Majesties Marines punching a hole through their bunkers wall to deliver a note of how displeased he or she is with the planets behavior.
Off Topic and as a note from a Player:
It is really depressing being a fan of power armor and a player of just about any game my group has ever played....either it doesn't exist or it's beyond illegal (Kill on sight even if you just have a finger off a gauntlet from a suit) or there is no IC reason its just the GM/Ref going 'lawl no' which in MGT turns battle dress into a total waste of a skill since the retired marine is NEVER going to get a use out of it at all......it would have been more effective getting Trade: basket weaving.