According to GT:Star Mercs (p. 93-95), Heya (B687745-5, Spinward Marches 2204) has a habitable moon called Heya-minor, a world with substantial forest cover, with a diameter of 3000 miles and a standard atmosphere. It is very lightly settled because of the uncomfortably low gravity, but a number of mines and other resource extraction operations exist. Some of these are owned by various Imperial corporations under licence. Sternmetal Horizons, Oberlindes Lines, and SuSAG are all represented. [Heya-minor is] considerably less well defended than Heya itself. At one point, a band of Vargr corsairs jump in, fight off the defenders of Heya-minor and land troops. They then wait too long to retrieve their troops and are driven off by SDBs from Heya.
My question is, how far is Heay-minor from Heya? It is sufficiently far away from Heya that the Vargr raiders thought they had a good chance of jumping in, moving to Heya-minor, send down troops, loot, and get away again before SDBs from Heya itself could arrive (in the event, they didn't, but they must have thought they had a shot). That implies a travel distance of quite a few hours. Would any moon be that far away from its world?
Timetable:
That gives 1st Squadron 8 hours to get there. At 4G that's how far? Even assuming mid-point turnaround and decelleration?
Comments?
Hans
My question is, how far is Heay-minor from Heya? It is sufficiently far away from Heya that the Vargr raiders thought they had a good chance of jumping in, moving to Heya-minor, send down troops, loot, and get away again before SDBs from Heya itself could arrive (in the event, they didn't, but they must have thought they had a shot). That implies a travel distance of quite a few hours. Would any moon be that far away from its world?
Timetable:
Code:
A minus 1 hour First Vargr raider arrive at Heya-minor's jump limit.
[I'm assuming they've performed a coordinated jump and
that they weren't unlucky enough to have any of their
ships arrive more than an hour early.]
A minus 40 minutes SDBs from Heya [1st Squadron] beging moving at 4G.
A Enough raiders have arrived to outnumber the SDBs
stationed at Heya-minor [2nd Squadron]; they form
up, and begin moving in at 4G.
A plus 2 hours Corsairs engage and defeat/chase off 2nd Squadron.
A plus 3 hours Corsair ground troops hit the surface of Heya-minor.
A plus 7 hours Corsairs had planned to begin extracting their troops.
[Just a guess. Does it sound reasonable?]
That gives 1st Squadron 8 hours to get there. At 4G that's how far? Even assuming mid-point turnaround and decelleration?
Comments?
Hans