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Has anyone rolled some of the more unusual careers?

Nyrax

SOC-2
As always with Traveller, character creation is complex in T5, which I absolutely love. Even with the errata, though, a few of the careers are very... unusual to roll up. I wanted to ask if anyone had any examples of rolling, say, an Entertainer, a Craftsman, or a Noble.

For Entertainer, you roll a characteristic check to enter, but then it just talks about "Determine Fame for the Term", which sounds like it's just a 2D roll to determine where you start off. Following terms appear to be just flux rolls, though, and maybe Talent levels? I'm not seeing how the character really develops. I think I'm struggling because it's very different from rolling a Marine or Spacer class, even though variety is the spice of Traveller life.

For Craftsman, it sounds like Risk & Reward rolls are rolled with Creation rolls, which grants Master Points, but I'm not sure what the "Up to FIVE Skills at Skill-6 +" is supposed to mean - only skills at level 6 or above apply, or under? And it would have been nice if we had an example QREBS roll here.

Nobles on the surface appear to be somewhat self-explanatory, but as I look at it, it's easy to get lost. Return & Intrigue are again like Risk & Reward, but the way the paragraph starts, it almost eludes to starting in exile, which doesn't make any sense. I interpret the steps as a characteristic roll, fail pushes them to exile where they stay until next term, allowing them to roll Return from Exile. While out of Exile, the character rolls for Elevation (but this step is not listed in the A-Noble table, so again I assume it happens after Return/Intrigue), and it is Mod + Intrigues? Just seems like there's lines missing here is all.

Sorry for all the questions from a newbie on the COTI forums, but I just got my KS T5 book and I'm preparing to start a campaign with it if I can figure out how all the puzzle pieces go together.
 
Below are a Craftsman, a Functionary, and a Citizen I rolled.

Craftsman: 9DA9C7, Age 54 (skipped aging crisis because I forgot)
Homeworld: Macene Asteroid Belt
University, Honors, ROTC
Marines (Infantry): 2 terms. Rank: 03 Captain, SEH, CR.
Craftsman: 6 terms. 1 Masterpiece.

In this 6th term as a Craftsman (9th term overall), he has enough skills to possibly make a masterpiece. Age 54. And he finally does (if, I notice now, I ignore that Craftsman is capped at 6 because it's a trade - so really, he needs another skill level in his major or minor to be able to create a masterpiece).

Masterpiece Sword - A Space Nodachi: 40 Master points
Q +5, R +3, E +3, B 0, S -1, Market value: Cr160k
(An average random blade would have a quality of 5 (2d-2) - the maximum possible for a craftsman's masterpiece.) So this is average quality, but pretty good on the R and E.

(I think Masterpiece construction is not currently workable)

Craftsman-10 (Though really should cap at 6)
Designer-8 (Minor), Chemistry-7 (Metallurgy) (Major), Polymers-6, Blades-6, Artist-4, Unarmed-3, Marines-3, Tactics-2, Trader-2, Stealth-1, Zero-G-1, Driver-1, Medic-1, Philosophy-0
TAS Life Membership, Starpass, 1 Ship Share, Blade, Cr100k. (Not a lot to show for 54 years).

I chose college then Marines to get this character blades and sciences at high levels (Blades is available in ANM school). To have a chance at creating a Masterpiece, a character needs 4 skills at 6+ (24) + Craftsman maxed out at 6, and a controlling characteristc of 10 or more. That's a huge requirement. This character was actually more intriguing a a character who just wants to become a swordsmith some time in his future. At the end of his marine career, his skills were:
Blades-6, Chemistry (Metallurgy)-6, Unarmed-3, Tactics-2, Designer-2, Craftsman-1, Stealth-1, Zero-G-1, Driver-1, Philosophy-0, Career: Marines-3

If you want to make a Craftsman and you're rolling your skills, I think you should forget it. But really, this career needs a major overhaul in my opinion.

Functionarly: A779B8: Age 57 (or 56 depending on law school length), aging effects included,
Homeworld: Regina (Ph Pa Ri Cs)
University: The Vermillion Institute, Honors
Law School: University of Regina Law School
Citizen: 2 terms
Functionary: ex-Assistant Director (F5), 6 terms

Psychohistory-5 (major), Author-4 (minor), Archaeology-2, History-2, Strategy-4 (job), Advocate-3, Diplomat-3, Leader-2, Admin-2, Bureaucrat-1, Liaison-1, Trader-3, Broker-1, Athlete-2, High-G-2, Hostile Environments-1, Vacc Suit-1, Driver-1: Wheeled-2, Seafarer-0: Boat-1, Mechanics-2, Navigation-1, Exotics-2 (hobby), Unarmed-2, Stealth-1, Career: Functionary-5, Career: Citizen-2

TAS Fellow, Gold Watch, Pension (Cr40k/year after age 66), Cr130k, Directorship (The ForeShock Institute)

(This guy is practically a patron.)

Citizen (Hacker): BB6894
Homeworld: Jenghe
Career: Citizen, 4 terms (age 34)

Programmer-5 (Job), Comms-3 (Hobby), Medic-3, Electronics-2, JOT-2, Vacc Suit-2, Musician-2, Hostile Environ-1, Teacher-1, Driver-1

Cr100k, TAS Fellow
 
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