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gauss rifle stats

jackleg

SOC-12
Can some one post the stats for the Gauss rifle. I cannot find my MT book that has them and I need them for a game this weekend.

Thanks
 
I'd like to suggest:

Civilian gauss rifle, is as military but is single-shot and has neither grenade launcher nor attachments for one;

Civilian/paramilitary gauss rifle, is as military but fires either single-shot or quadruple-shot and while lacking a grenade launcher, has attachments for one.
 
Depends on defining civilian from milspec.

current laws define an assault rifle as having an excess 20rd+ magazine, and mounting a bayonet lug.
I imagine a civilian model (since gauss weapon's batteries come with the rounds in the magazine) would be 5 or 10rd variants, and be incapable (without a gunsmith)of bearing a bayonet or GL.
 
Sounds good, so it's incorporated, but I still think that autofire is a funtion of military-ness. Which is why pure-civilian GRs are singleshot, and why sporting versions have only limited autofire.
 
Semi-auto IMO for civvy Gauss rifle.
Full Auto would be an ACR Gauss. To get a "single-shot affect' would be prohibitively expensive magazine-battery/ per round.
 
Semi auto = squeeze and fire, squueze and fire.

Single shot means squeeze & fire, reload, rechamber, repeat process. Clearer now? ;)
 
Originally posted by Liam Devlin:
Single shot means squeeze & fire, reload, rechamber, repeat process. Clearer now? ;)
Muchly. I think I meant the other and said this.

Not that I meant to imply bolt-action rifles... ;)
 
Originally posted by Andrew Boulton:
I rather like the idea of a bolt-action gauss rifle :)
Couldn't working the "bolt" simply be a way of operating a high-efficiency manual dynamo to provide the charge required for one shot? If you're using super-conductive materials, how much energy would you need to fire a single gauss needle at a respectable velocity?
 
On a related note, wouldn't this result in an ideal survival weapon for ship, vehicle and air crews? Or just about anyone for that matter? All you'd need are a box of needles and the rifle. Very little to go wrong and the ammo would be much less susceptible to environmental factors than the equivalent chemically propelled ammo.
 
Ooh, yes, I like that! If you have the rounds fired via a "bucket" that remains within the gun you could make them out of anything.
 
True, but I wonder how long you'd have to crank a hand dynamo for to get a gauss rifle shot off?
And if you haven't got air in a low/zero pressure environment you're dead already ;) Use carbon dioxide waste gas to charge the rifle.

Military grade air-rifles are a proven technology.
 
Have to admit I'm crap at maths, so I can't answer that. Maybe one of the more technically minded gearheads around here could figure it out? How much energy would you need to fire a single 4mm gauss needle (for example) at a respectable velocity? Assuming you're using high efficiency capacitors and superconductive loops (etc.), would it be feasible? To be honest, I think its a cool enough idea to ignore the physics, but I wouldn't mind knowing if it would be possible in an average stellar level Traveller setting. I know it will be in MTU.
 
The traditional figure I recall is a 4mm/4g projectile at 1500 m/s. That works out to a muzzle energy of 0.5 * (0.004 kg) * (1500 m/s)^2 = 4,500J. Assuming 50% efficiency, that would be 9,000J input.

A human can reasonably provide 9000J of energy in 5-10 minutes with a hand crank, maybe 2 minutes with a foot crank. Alternately, a moderate efficiency hydrocarbon engine can provide that much energy with half a gram of fuel (which is less than the weight of food required for the human to provide that much energy).

What this means is that there is no real reason to bother with human-powered survival weapons.
 
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