NOTE: This is a spin off of this thread, to avoid such a side detail to monopolize it:
According AM6:Solomani, fixed weapon mounts can be mounted on a ship:
So, at two weapons per HP (while in most cases you can have 2 energy weapons or 3 laser/missile/sandcasters per HP in turrets) and a -2 to hit, what it's their advantage over turrets (unless you're mounting PAs on them)?
According AM6:Solomani, fixed weapon mounts can be mounted on a ship:
Fixed Weapons Mounts: Solomani ships may have fixed weapons mounts (as opposed to turret mounted weapons). Fixed weapons mounts allow up to two weapons to be attached per each hardpoint on the ship and do not require fire control tonnage or a turret. Weapons in fixed weapons mounts are operated by a gunner on the bridge and are subject to an attacker's DM -2 in space combat. A ship is allowed fixed weapons mounts equal to the model number of the computer installed on the ship (Model/2 computer allows two hardpoints to have fixed weapons mounts)
So, at two weapons per HP (while in most cases you can have 2 energy weapons or 3 laser/missile/sandcasters per HP in turrets) and a -2 to hit, what it's their advantage over turrets (unless you're mounting PAs on them)?