kilemall
SOC-14 5K
The larger issue would be if the Kinunir class is actually relevant in terms of overall ship design.
I wouldn't waste a complete platoon of Marines on it.
From my perspective the platoon IS the primary system the ship is oriented to.
Especially those jump capsules.
If you add the barracks/staterooms, this is around 100 tons like a primary bay weapon.
The key system that makes it a special ship is a black globe in such a small ship. That allows for long distance approach in total stealth/cloak and unmasking for minimal interval firepower and insertion.
Pirate base busting. VIP/starport/embassy rescue/evacuation. Raid on slavers/evil research/megacorps shenanigans/rebel scum.
A really high end player sized tool, whether run as Imperial or on the receiving/being rescued end.