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I saw an article once (I'm sorry, I can't remember the source) that suggests a way of taking advantage of the 2-dimensional Traveller map.
The 2D map is a simplified rendering of that part of the galaxy- it is a tool for administration, rather than an accurate presentation.
All the systems listed are populated to some extent; the article gave the idea that unpopulated systems could exist "at right angles" to the map- other stars, planetary systems, etc could exist "off-map"; there could be even be unknown Mains connecting remote systems. Of course, only the IN and the IISS would be likely to have navigation data showing these systems.
In a dense cluster of worlds, there could be two systems showing the same address just through the limitations of the 2D map.
Novel approach, so you are suggesting the two systems would be j1 apart from each other? Putting each say 1/2 a j1 above & below the 2D plane and still 'roughly' j1 away from systems in hexes surounding them.
If the distance between the origin and destination worlds, within the same "hex", is greater than (about) 36.5-43.5 AU's it is typically quicker to use the jump drive for the seven day jump (+/- 10%) instead of using the maneuver drive, even one rated at 6g. If the distance between the two is (about) 1200 AU's (IIRC) then a ship using jump drives will beat transmitted radio signals travelling at ~300,000km/sec.