David Johansen
SOC-12
I was writing a summary of T5's basic rules on rpgnet when an odd notion struck me.
Penetrate damage might be the only damage type that is cumulative against armor with other damage types.
Bearing in mind that H1 damage is all cumulative as per gunmaker but npcs require a flat 10 points to kill and thus need more damage to get through the armor than pcs do to kill them.
I haven't had a chance to go over the break down on it but it's pretty clean and clear that way.
Any thoughts, other than the inevitable, we'll never know until Marc tells us?
Penetrate damage might be the only damage type that is cumulative against armor with other damage types.
Bearing in mind that H1 damage is all cumulative as per gunmaker but npcs require a flat 10 points to kill and thus need more damage to get through the armor than pcs do to kill them.
I haven't had a chance to go over the break down on it but it's pretty clean and clear that way.
Any thoughts, other than the inevitable, we'll never know until Marc tells us?